Half-Life: MMod/en
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Half-Life: MMod is a free modification to Half-Life that aims to update and enhance the Half-Life experience without harming the core values and mechanics of the original game. All of its features can be toggled and set to the user's liking. HL:MMod also comes with many bug fixes, improved particle effects, tweaked and upgraded weapon models and animations, etc.
List of Features
- Revised gunplay, dynamic weapon bullet spread, smooth recoil, optional non-hitscan bullets.
- Enhanced player and visual feedback.
- Minor AI tweaks, more reactive and responsive AI, nearly every character blinks.
- New and extra weapon animations.
- Built in basic chapter selection system.
- Touched up weapon models, animated weapon screens and creature eyes.
- New arsenal, special weapon functions ( silencers, addons, fire modes ).
- Plenty of bug fixes.
- VFX re-design ( explosions, bullet impacts, muzzle flashes, monster effects, etc. ).
- Minor sound re-design, additional weapon and monster sounds.
- Weapon foley sounds for every single weapon.
- Restored HEV voice lines.
- Slightly enhanced visuals, detail textures.
- Visual, atmospheric and pacing related map tweaks and additions ( work in progress ).
- Some additions can be toggled in special settings menu.
Chapters
Half-Life Chapters | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Hazard Courset0a0 |
Black Mesa Inboundc0a0 |
Anomalous Materialsc1a0 |
Unforeseen Consequencesc1a1 |
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Office Complexc1a2 |
"We've Got Hostiles!"c1a3 |
Blast Pitc1a4 |
Power Upc2a1 |
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On a Railc2a2 |
Apprehensionc2a3 |
Residue Processingc2a4 |
Questionable Ethicsc2a4d |
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Surface Tensionc2a5 |
"Forget About Freeman!"c3a1 |
Lambda Corec3a2 |
Xenc4a1 |
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Gonarch's Lairc4a2 |
Interloperc4a1a |
Nihilanthc4a3 |
Endgamec5a1 |