Difference Between Non-standalone and standalone mods
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Any information on this article may have varying levels of quality or accuracy, and therefore should not be taken as fact. You can discuss this on this page's Talk Page.
The difference between Non-standalone mods and standalone mods is that non-standalone mods require to have a base game to play,the opposite of Standalone mods.Standalone mods are modified versions of the base game(and are the base game itself) and do not need a base game to play.
Examples of Non-standalone mods
They Hunger a mod for
Half-Life
Azure Sheep a mod for
Half-Life
Afraid of Monsters a mod for
Half-Life
Half-Life: MMod a mod for
Half-Life
Mistake a mod for
Half-Life
Half-Life: Absolute Zero A mod for
Half-Life
Pre-Fortress 2 a mod for
Team Fortress 2
Team Fortress 2 Classic a mod for
Team Fortress 2
Open Fortress a mod for
Team Fortress 2
Quake Team Fortress a mod for
Quake
Examples of standalone mods
Garry's Mod a mod from
Half-Life 2
Counter-Strike a mod from
Half-Life
Team Fortress Classic a mod from
Half-Life
Team Fortress 2 a mod from
Half-Life 2
The Stanley Parable a mod from
Portal 2
Fortress Forever a mod from
Half-Life 2
Left 4 Dead and
Left 4 Dead 2 a mod from
Counter-Strike: Source
Half-Life 2 a mod from
Counter-Strike: Source
breakdown on what the word standalone means
The word standalone is stand-alone meaning well,to stand alone all by itself without a base game.