Difference Between Non-standalone and standalone mods
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The difference between Non-standalone mods and standalone mods is that non-standalone mods require to have a base game to play,the opposite of Standalone mods.Standalone mods are modified versions of the base game(and are the base game itself) and do not need a base game to play.
Examples of Non-standalone mods
- They Hunger a mod for Half-Life
- Azure Sheep a mod for Half-Life
- Afraid of Monsters a mod for Half-Life
- Half-Life: MMod a mod for Half-Life
- Mistake a mod for Half-Life
- Half-Life: Absolute Zero A mod for Half-Life
- Pre-Fortress 2 a mod for Team Fortress 2
- Team Fortress 2 Classic a mod for Team Fortress 2
- Open Fortress a mod for Team Fortress 2
- Quake Team Fortress a mod for Quake
Examples of standalone mods
- Garry's Mod a mod from Half-Life 2
- Counter-Strike a mod from Half-Life
- Team Fortress Classic a mod from Half-Life
- Team Fortress 2 a mod from Half-Life 2
- The Stanley Parable a mod from Portal 2
- Fortress Forever a mod from Half-Life 2
- Left 4 Dead and Left 4 Dead 2 a mod from Counter-Strike: Source
- Half-Life 2 a mod from Counter-Strike: Source
breakdown on what the word standalone means
The word standalone is stand-alone meaning well,to stand alone all by itself without a base game.