Arrival departure transition ents.vmf (Portal 2)
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Contains some of the basic entities needed to ensure smooth transitions between levels. Also contains the instances transition_entry.vmf and transition_exit.vmf, whose relevant content will be listed here as well. It is typically found in: C:\Program Files\Steam\steamapps\common\portal 2\sdk_content\maps\instances\
These entities are handled by the "sp_transition_list.nut" VScript triggered in transition_entry.vmf.
For more information on transitions, see Level Transition (Portal 2).
func_instance_info_parms
Variable | Value Type | Default |
---|---|---|
$arrival_video | string | media/entry_emergency.bik |
$departure_video | string | media/exit_emergency.bik |
Notable Entities
Entity | Targetname |
---|---|
env_fade | exit_fade |
game_text | @chapter_subtitle_text |
game_text | @chapter_title_text |
game_text | @end_of_playtest_text |
logic_relay | @debug_change_to_next_map |
logic_relay | @debug_dump_map_bat_file |
logic_relay | @display_chapter_title |
logic_relay | @transition_from_map |
logic_script | @transition_script |
point_changelevel | @changelevel |
point_clientcommand | @command |
trigger_transition | @transition_script |
vgui_movie_display | @arrival_video_master |
vgui_movie_display | @departure_video_master |
logic_script | ||||
---|---|---|---|---|
Targetname | Entity Scripts | Script Think Function | ||
@transition_script | sp_transition_list.nut | Think |
transition_entry.vmf
Entity | Targetname |
---|---|
info_landmark_entry | |
info_player_start | |
trigger_once |
transition_exit.vmf
Entity | Targetname |
---|---|
info_landmark_exit | |
point_teleport | @exit_teleport |
trigger_once | transition_trigger |