prop_physics_respawnable
class hierarchy |
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CPhysicsPropRespawnable defined in props.cpp
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prop_physics_respawnable
is a point entity available in all Source games. This entity is the same as prop_physics, except it respawns a set time after breaking/exploding.
Bug:Breaking this entity using a
trigger_hurt
will crash the game for all clients! (Fixed in )
Workaround: Use a
point_template
to spawn a regular prop_physics
each time it breaks.
Keyvalues
- Respawn time
(RespawnTime)
<integer> - Amount in seconds this prop will respawn after it breaks.
Note:All other keyvalues / inputs / outputs are identical to prop_physics