Search results

Jump to navigation Jump to search
  • ...on the fly, adjust the time those changes are applied to by adjusting your time selection. ...tor, you'll see a vertical green zig-zag handle. These are the ''infinite time selection handles''.
    4 KB (610 words) - 12:41, 8 January 2024
  • step 2: select half of time. ...the window, this will anchor the infinite time selection and select all of time after the frame that you started draging from.
    1 KB (271 words) - 10:10, 21 January 2024
  • ...M_snap_MotionEditor.png|thumb|400px|right|The Motion Editor with a partial time selection that includes falloffs]] .... You can also create and modify [[SFM/Selecting time|falloffs]] for your time selection, to blend animations.
    4 KB (653 words) - 12:41, 8 January 2024
  • * '''Time window'''—You can adjust a shot's time window: which part of its contents it displays. For example, if the origi * '''Scale'''—You can adjust a shot's time scale to stretch it (make it slow-motion) or compress it (make it fast-moti
    7 KB (1,138 words) - 12:39, 8 January 2024
  • ...you to make multiple successive changes to both control modifications and time selections, and then decide to either keep them or discard them. This incr ...e floating modification layer to the timeline or discard your changes, the time selection turns green again.
    2 KB (407 words) - 12:41, 8 January 2024
  • ...rines which both suffered from {{wiki|development hell}} (long development time).
    651 bytes (87 words) - 05:38, 14 July 2024
  • {{HL1}}{{HL1:BS}} '''戰慄時空:關鍵時刻(Half-Life: Blue Shift)'''是{{L|Half-Life|戰慄時空}}的第二個官方正式擴展包。在 名稱''藍移(blue shift)''為一種天文現象,是指一個移動的發射源在向觀測者�
    5 KB (625 words) - 17:20, 12 July 2024
  • | Drag the yellow translation square in the center (hold down {{key|Shift}} to drag the object relative to the map's surfaces). ...the center moves the object along the world's surfaces; holding down {{key|Shift}} while you drag the ring rotates the object relative to the screen. Holdi
    3 KB (471 words) - 12:42, 8 January 2024
  • ...ldSrc|game=Half-Life|game1=Half-Life: Opposing Force|game2=Half-Life: Blue Shift}} ...assassins are extremely agile and can dish out a lot of damage in a short time. Fast, stealthy, fully clad in black and equipped with a silenced pistol an
    767 bytes (117 words) - 21:16, 17 May 2024
  • |{{key|Shift|S}} || [[File:mt-selection.png]] [[Hammer_Selection_Tool|Selection Tool]] |{{key|Shift|G}} || [[File:Hammer_magnify.png]] [[Hammer_Map_Tools_Toolbar#Magnify_Tool_
    14 KB (2,251 words) - 07:23, 12 July 2024
  • ...ldSrc|game=Half-Life|game1=Half-Life: Opposing Force|game2=Half-Life: Blue Shift}} This entity allows you to spawn [[monster]]s. ...=m_imaxlivechildren|integer|maximum number of live children allowed at one time. (New ones will not be made until one dies) -1 no limit}}
    994 bytes (151 words) - 09:49, 13 September 2024
  • ...ion Editor|Motion Editor]]. Press {{key|Ctrl}}+{{key|A}} to select all of time if it isn't already selected. # Drag the '''fieldOfView''' slider to set the starting zoom. The time selection turns orange, indicating that there's a manipulation on the [[SFM
    4 KB (560 words) - 12:42, 17 September 2012
  • |{{key|Shift|S}} || Narzędzie Zaznaczania |{{key|Shift|G}} || Lupa
    12 KB (2,014 words) - 03:38, 22 August 2024
  • ...ldSrc|game=Half-Life|game1=Half-Life: Opposing Force|game2=Half-Life: Blue Shift}} {{KV|Reload Delay (seconds)|integer| On Trigger, the amount of time in seconds it will take to reload a save. When set, it will take over Game/
    1 KB (169 words) - 05:54, 24 April 2025
  • # Using the '''Block Tool''' {{key|SHIFT}} + {{key|B}}, fill your desired location with water. You can create polygo # {{key|LMB}} Click the face/s of your water surface. {{key|SHIFT}} + {{key|T}} to apply the '''active material''' to the '''selected face/s'
    4 KB (645 words) - 22:38, 21 January 2024
  • '''Texture shift:''' '''Texture shift:'''
    4 KB (693 words) - 01:47, 7 January 2024
  • ...the pavement Gordon drops through as he leaves Barney and Dog for the last time in HL2. In that example the easy way to make the hole would be with the Car #With the block selected click on the Clipping tool or press {{key|Shift|X}}.
    5 KB (844 words) - 07:21, 15 April 2024
  • ...has a color value to change over time. You might also use that article to shift the Z-plane on a map to reduce the visibility, etc. ...]] is the basis of the effect, this entities is designed for measuring the time ticks.
    3 KB (493 words) - 05:22, 6 January 2024
  • | file = Half-Life Blue Shift - Background.png{{!}}1280px |title = Half-Life: Blue Shift
    7 KB (1,062 words) - 04:28, 27 December 2024
  • The border world, [[Xen]] is in our control, for the time being, thanks to you. Quite a nasty piece of work you managed over there. I ...me of myself. If for no other reason, I have argued to preserve you for a time.
    7 KB (1,134 words) - 05:39, 15 October 2024
View (previous 20 | ) (20 | 50 | 100 | 250 | 500)