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- ...eliminary lip-sync animation that you can then refine. You can create lip-sync animations for both existing dialog clips and [[SFM/Recording new dialog|ne '''To create lip-sync animation for a dialog clip:'''3 KB (462 words) - 12:40, 17 September 2012
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- ...to create a preliminary [[SFM/Lip-sync animation and Extract Phonemes|lip-sync animation]], which you can then manually refine. * [[SFM/Lip-sync animation and Extract Phonemes|Lip-sync animation and Extract Phonemes]]1 KB (167 words) - 11:12, 29 June 2012
- ...eliminary lip-sync animation that you can then refine. You can create lip-sync animations for both existing dialog clips and [[SFM/Recording new dialog|ne '''To create lip-sync animation for a dialog clip:'''3 KB (462 words) - 12:40, 17 September 2012
- ...C command}} By default, all models use an exaggerated crispness to the lip sync. This looks much better when the lips are only a couple of pixels high, but432 bytes (64 words) - 21:40, 16 July 2025
- ...tity index]], as until someone disconnects from the server they will be in sync.}}636 bytes (92 words) - 19:37, 15 February 2024
- # Create any lip-sync you want for your characters.668 bytes (99 words) - 04:02, 11 March 2023
- {{fl|1|Sync Movement}}668 bytes (104 words) - 21:12, 17 May 2024
- {{fl|1|Sync Movement}}819 bytes (125 words) - 21:12, 17 May 2024
- ...pool +4 - use alternate pool +8 - always allow all pools, don't mind frame sync points10 KB (752 words) - 04:34, 19 May 2025
- ...log clip, you can create [[SFM/Lip-sync animation and Extract Phonemes|lip-sync animation]] for it.3 KB (465 words) - 12:36, 8 January 2024
- * [[SFM/Lip-sync animation and Extract Phonemes|Lip-sync animation and Extract Phonemes]]3 KB (497 words) - 12:38, 17 September 2012
- ...facial expressions]] and [[SFM/Lip-sync animation and Extract Phonemes|lip sync]]. If your shot contains a [[SFM/Cameras overview|camera]], you'll see the3 KB (520 words) - 12:41, 8 January 2024
- * {{L|SFM/Lip-sync animation and Extract Phonemes|Lip-sync animation and Extract Phonemes}}4 KB (441 words) - 07:39, 11 July 2024
- {{tip|Disable vertical sync (VSync) (<code>-forcenovsync</code> [[command line argument]]) and set [[fp2 KB (256 words) - 05:02, 1 February 2025
- * Fixed case with HTML control where interior region could get out sync with the scrollbar visibility2 KB (259 words) - 06:01, 5 January 2009
- {{bug|hidetested=1|This is may be out of sync with default light patterns.}}1 KB (203 words) - 11:07, 3 June 2025
- ...ences in the Source engine. It creates and manages facial expressions, lip-sync movements, gestures (body animations), the position of actors in the world, *'''Phoneme Editor''': Create and modify phoneme (lip-sync) data4 KB (590 words) - 00:07, 7 January 2024
- ...lient side, and so bandwidth usage is pretty low but it isn't perfectly in-sync with the server-side damage calculation.2 KB (257 words) - 07:47, 4 June 2025
- ...meramen's angles to guide spectators through the broadcast of the match in sync with the shoutcast commentary. This is not only how real sport is broadcast ...rson to connect to the SrcTV and speak to all spectators on all relays, in sync with the game, maybe let him see the game without delay and then synchroniz4 KB (702 words) - 00:09, 7 January 2024
- * A person who can work Face posers lip sync tools2 KB (362 words) - 10:32, 5 January 2024
- * Tom Edwards for writing a plug-in for FacePoser lip sync functionality in Windows Vista.2 KB (316 words) - 09:29, 19 June 2024