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- Also PySide is available, which gives Python bindings for Qt. Qt is the cross-platform application framework used to create most of the user ...ime the sfmApp object emits the following signals, which are unfortunately not discoverable:4 KB (598 words) - 10:11, 21 January 2024
- {{note|Although it uses {{tf2|3.1}} engine as a base, this engine does not provide [[VScript]] system, and additional features introduced in later ver ** Made from scratch [[Qt]] UI with the ability to be customized and add new stuff without limitation9 KB (1,173 words) - 12:51, 23 October 2025
- ...friendly interface: The tool has a rebuilt user interface designed using [[Qt]] instead of wxWidgets, providing a better user experience. # Only compatible with {{goldsrc|3.1}}: [[Half-Life Asset Manager]] is not compatible with {{src|3.1}} or {{src2|3.1}}, limiting its usefulness to tho2 KB (308 words) - 07:14, 12 July 2024
- ...parameter. [[Qt]] UI doesn't display this feature. Can be restored with [[Qt]] UI changes. ...counting starts from 0. This is important because otherwise the game will not be able to choose the right spawn for the right image.12 KB (1,960 words) - 01:47, 21 May 2025
- * '''-insecure''' - Disables [[Valve Anti-Cheat|VAC]] protection. (Not that SFM uses it, however...) * '''-noqtport''' - Launch SFM without the standard QT Port window, defaulting to the "classic" engine window GUI.4 KB (473 words) - 13:50, 3 April 2025
- ...ternatives to Bink video, such as [[WebM]], which is open-source, and does not require licensing. * In {{bms|1}} you can use MP4 videos in [[Qt|QtUI]], all the startup video code is removed.3 KB (514 words) - 20:29, 15 July 2025
- *{{Bms|4}} ''Not compatible with [[Qt]] UI, add {{code|'''-oldgameui'''}} to launch game with [[VGUI]].3 KB (521 words) - 00:51, 20 July 2025
- # {{bms|4}} ''Not compatible with [[Qt]] UI, add {{code|'''-oldgameui'''}} to launch game with [[VGUI]].'' {{Note|{{strata}}{{code|-nop4}} does not need to be specified, as Perforce integration has been stripped.}}7 KB (944 words) - 00:01, 13 January 2025
- ...ngside the full source code of {{tf2|1}}'s {{Src13|1}}, was leaked.<!-- DO NOT PROVIDE LINKS TO LEAKED CONTENT! --> ...ded to have more features, so some games or mods on this engine branch may not have all of these features. Many features are exclusive to {{csgo|2}}.}}9 KB (1,268 words) - 21:44, 22 October 2025
- ...set of requirements and so are still implemented in C++ and Qt - they will not be migrated to Panorama. If you're not familiar with web development, you can still benefit from the similarity. M9 KB (1,408 words) - 11:26, 21 October 2025
- {{DISPLAYTITLE:''Black Mesa''|noerror}} <!-- DO NOT REMOVE THIS. This is being used so that the | name param in the software pa * Linux only: NVIDIA - Does not support the Nouveau display driver14 KB (2,114 words) - 23:27, 11 July 2025
- ...is used to disable {{w|Perforce}} Helix (P4) integration, as most users do not have it installed. Use {{key|F10}} to toggle between controlling the game and tool window {{not|{{sfm}}{{directorscut}}}}, and {{key|F11}} to toggle visibility of the tool10 KB (1,356 words) - 07:14, 20 May 2025
- {{DISPLAYTITLE:''Black Mesa''|noerror}} <!-- DO NOT REMOVE THIS. This is being used so that the | name param in the software pa * Linux only: NVIDIA - Does not support the Nouveau display driver14 KB (2,159 words) - 20:32, 8 February 2025
- ...urce 2 имеют совсем другой набор требований и поэтому реализован на C++ и QT - они не будут перенесены в панорамы. If you're not familiar with web development, you can still benefit from the similarity. M10 KB (1,385 words) - 06:18, 12 July 2024
- {{DISPLAYTITLE:''黑山''|noerror}} <!-- DO NOT REMOVE THIS. This is being used so that the | name param in the software pa ...包含所有在 X 星球 的章节,界面升级为{{L|Qt}}框架。(原{{L|VGUI}}仍可通过启动参数{{code|-oldgameui}}启用)如果Qt界面无法正常工作或存在性能问题/错误亦可使用旧VGUI,�15 KB (848 words) - 04:33, 9 October 2025
- ...on 1.x . It is also included in every game made with Source Engine that is not a mod or third-party. * "Select All" and the box selection would select objects that were not visible. Fixed.49 KB (7,512 words) - 20:41, 7 September 2024
- * "Select All" and the box selection would select objects that were not visible. Fixed. ...e>d:\program files\worldcraft</code>, even if <code>d:\program files\ does not exist</code>.49 KB (6,571 words) - 20:44, 7 September 2024