Category:Es/Hammer
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If you're already familiar with the Hammer editor and are looking for general mapping help, you can go to the Level Design category page.
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The Valve Hammer Editor is the tool used for designing levels for Source engine games.
It can be used for:
- Creating level architecture - geometry, texturing, and lighting.
- Placing models (props) created in 3D modeling packages, such as XSI.
- Placing entities for gameplay.
- Scripting gameplay entities with Inputs and Outputs.
- Adding AI navigation nodes for NPCs.
- Compiling and running game levels.
Getting Started
See also
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Hammer Reference
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Pages in category "Es/Hammer"
The following 7 pages are in this category, out of 7 total.