MonitorScreen
		
		
		
		Jump to navigation
		Jump to search
		

This article is an orphan, meaning that few or no articles link to it.
You can help by adding links to this article from other relevant articles.
 adding links to this article from other relevant articles.  
January 2024
You can help by
 adding links to this article from other relevant articles.
 adding links to this article from other relevant articles.  January 2024

 
MonitorScreen  is a   Pixel shader  available in all  Source games. It is intended for use with func_monitor, though any shader can be used. This applies various image effects to the rendered texture, then applies an overlay on top. This shader is unlit.
 Source games. It is intended for use with func_monitor, though any shader can be used. This applies various image effects to the rendered texture, then applies an overlay on top. This shader is unlit.
Supported effects
Shader parameters
The realtime texture to render. Usually 
_rt_camera, but a normal texture can be used.Transform the secondary texture.
Controls the amount of color in the render. 0 makes it fully greyscale, 1 gives full color.
























