prop_wall_projector
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prop_wall_projector
是一个模型实体,可在Template:传送门2中使用。

- The {{{game}}} parameter is inconsistent with the name defined by the {{传送门2}} template.
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
这是一个能发射强光桥 (projected_wall_entity
)的模型。

info_particle_system
可避免此问题。 [todo tested in ?]键值
- Name (目标名称) <target_source>[ Edit ]
- 这个名称是其他实体通过 输入/输出 或其他 关键值 (如
parentname
或target
) 来引用该实体时使用的标识符。
该名称也会显示在 Hammer 编辑器的 2D 视图和 实体报告 中。参见: 所有实体均可使用的 通用键值、输入与输出
- Pitch Yaw Roll (Y Z X) (angles) <QAngle >
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
BaseProjector:
- Start Enabled (StartEnabled) <布尔值 >
- If the projector should start enabled.
- Disable Placement Helper (DisableHelper) <布尔值 >
- Disable the automatically-created placement helper to prevent it from fighting with a custom one.
输入
BaseProjector:
- Enable
- Enables projection from this projector.
- Disable
- Disables projection from this projector.