func_wall
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This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
| CFuncWall |
func_wall is an e2 available in all
Source games. Legacy support only. Use func_brush instead. This is obsolete entity from Half-Life provided for backwards compatibility. Has been replaced by the func_detail entity and the func_brush entity with its Solidity property set to Always Solid.
If the game has round restart mechanics this entity may not behave as expected:
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