Template:Goldsrc games
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Year | Title | Developer(s) | Publisher(s) | Platforms | Notes |
---|---|---|---|---|---|
1998 | ![]() |
Valve | Sierra Entertainment, Valve (digital) | PC, PlayStation 2, Dreamcast (cancelled) | First official game to use the GoldSrc engine. |
1999 | ![]() |
Gearbox, Valve | PC | ||
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Valve | Valve, Sierra Entertainment (digital) | PC | ||
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Sven Co-op team | Sven Co-op team | PC | GoldSrc was later forked into Svengine since 5.0, which was slightly different than GoldSrc, and has support for Hor+ FOV, better audio via FMOD, and so on... | |
2000 | ![]() |
Valve | Sierra Entertainment, Valve (digital) | PC | |
Gunman Chronicles | Rewolf Entertainment | Sierra Entertainment | PC | ||
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Valve | Valve | PC | ||
2001 | ![]() |
PC | |||
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Gearbox, Valve | Sierra Entertainment, Valve (digital) | PC, Dreamcast (cancelled) | ||
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Gearbox | Sierra Entertainment | PC, PS2 | ||
2002 | James Bond 007: Nightfire | Eurocom, Gearbox | Electronic Arts | PC | |
2003 | ![]() |
Valve | Activision, Valve (digital) | PC | |
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Ritual Entertainment, Turtle Rock Studios | Xbox Game Studios (formerly Microsoft Studios) | Xbox | ||
Counter-Strike Neo | Namco | Namco | Arcade | ||
2004 | ![]() |
Valve, Ritual Entertainment, Gearbox, Turtle Rock Studios | Sierra Entertainment, Valve (digital) | PC | Last official game to use the GoldSrc engine. |
2008 | Counter-Strike Online | Valve, Nexon | Nexon | PC | Free to play game based off ![]() This version doesn't require Steam, and is only available in Asia. |
2013 | ![]() |
Team Psykskallar | Team Psykskallar | PC | |
2014 | ![]() |
Valve, Nexon | Nexon | PC | Last officially licensed game to use the GoldSrc engine. Worldwide (America, Europe) version of Counter-Strike Online. Originally called as Counter-Strike: Nexon Zombies. |