Func block dm spawns
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Entity Description
This entity is used to block randomly generated player spawns in Deathmatch.
Any potential origin for an info_deathmatch_spawn is discarded if it is inside the AABB (!) of this entity.
If random deathmatch spawns are disabled with info_map_parameters, then this entity has no effect.


Enable/Disable/Toggle
affect this entity's solidity and visibility, like func_brush. It starts invisible and non-solid.KeyValues
Inputs
- SetExcluded <targetname >
- Change the NPC class excluded from collisions
- SetInvert <boolean >
- Set the state of invversion for NPC class exclusion (0 or 1)
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.
Outputs
FGD Code
The SetExcluded
and SetInvert
inputs have been omitted because they have no effect in .
@SolidClass base(Targetname, Parentname ) = func_block_dm_spawns: "This entity is used to block randomly generated player spawns in Deathmatch.\n" + "Any potential origin for an info_deathmatch_spawn is discarded if it is inside the AABB (!) of this entity.\n" + "If random deathmatch spawns are disabled with info_map_parameters, then this entity has no effect." [ ]