User contributions for WoShiGeNiCheng
Jump to navigation
Jump to search
2 July 2025
- 07:2407:24, 2 July 2025 diff hist +47 N Zh/Portal 2 Level Design Redirected page to Category:Zh/Portal 2 Level Design current Tag: New redirect
- 07:2407:24, 2 July 2025 diff hist +20 N Zh/Vpk Redirected page to Zh/VPK current Tag: New redirect
- 07:2307:23, 2 July 2025 diff hist −7 Zh/Portal 2 raTTail elements No edit summary current
- 07:2207:22, 2 July 2025 diff hist +560 N Zh/Portal 2 raTTail elements Created page with "{{LanguageBar|Portal 2 raTTail elements|title=传送门2 raTTail元素}} {{stub}} 《传送门2》的模组raTTail是一个目前处于早期开发阶段的概念。 == 元素 == * 以下是目前已完成的元素。 1. 重力弹投放器 2. 重力弹接收器 3. 推进器(一种微型风扇) * 以下是目前正在开发中的元素。 1. 破坏凝胶 2. 具有更新属性的转换凝胶 3. 精神错乱、药丸和同伴方块的 proximity 要求 4. 计算机..."
- 07:2107:21, 2 July 2025 diff hist +16 Portal 2 raTTail elements No edit summary current
- 07:2107:21, 2 July 2025 diff hist +328 Zh/Explosive Cube No edit summary current
- 07:1807:18, 2 July 2025 diff hist +1,493 N Zh/Explosive Cube Created page with "{{LanguageBar|Explosive Cube|title=爆炸方块}} {{Stub}} == 创建方法 == 假设你已经有一个可以放置爆炸立方体的测试关卡。如果没有,可以参考这里学习基础的关卡设计。 准备工作: 确保你已经下载了[{{fullurl:{{FULLPAGENAME}}|diff=prev}} 这些必要文件]。如果没有安装这些文件,你仍然可以使用普通立方体,但这可能会让玩家误以..."
- 07:1707:17, 2 July 2025 diff hist +16 Explosive Cube No edit summary current
- 07:1607:16, 2 July 2025 diff hist −1 m Zh/Cube Inductance No edit summary current
- 07:1507:15, 2 July 2025 diff hist +2,419 N Zh/Cube Inductance Created page with "{{LanguageBar|Cube Inductance|立方体感应器}} '''Cube Inductor(立方体感应器)'''是一个非《传送门2》自带的自定义元素。它由一个设置在测试室墙壁上的高而窄的腔体组成。这种感应器的工作原理类似“震动手电筒”,当金属物体(如立方体)穿过它时,会产生一个能量场。感应器利用“无限下落”技术来实现这一功能。 == 制作方法 == 假设你已有一个可放置感应..."
- 07:1407:14, 2 July 2025 diff hist +16 Cube Inductance No edit summary current
- 07:1307:13, 2 July 2025 diff hist +49 m Zh/Chasing Laser No edit summary current
- 07:1307:13, 2 July 2025 diff hist +1,280 N Zh/Chasing Laser Created page with "'''Chasing Lasers(追踪激光)'''是一个非《传送门2》自带的自定义元素。它本质上是一种会跟随玩家移动的{{L|Thermal Discouragement Beam|激光}}。 == 制作方法 == 0. 创建一个带有基础房间的新地图 1. 创建一个最小尺寸为64 x 64的立方体,将其设置为{{L|func_tank|func_tank}},并进行如下设置: ::{| class=standard-table ! Property Name || Value |- | Name || Tank |- | Pitch Rate || 30 |- | Pitc..."
- 07:1207:12, 2 July 2025 diff hist +16 Chasing Laser No edit summary current
- 07:1007:10, 2 July 2025 diff hist +59 N Zh/HLMV Redirected page to Zh/Half-Life Model Viewer current Tag: New redirect
- 07:0907:09, 2 July 2025 diff hist +529 N Zh/Half-Life Model Viewer Created page with "{{LanguageBar|Half-Life Model Viewer|半条命模型查看器}} {{disambig}} {{Hlmv|4|nt=1}}是一个用于预览3D{{L|model|模型}}({{L|MDL|MDL文件}})的程序。有两个特定于引擎的版本: *{{L|Half-Life Model Viewer (GoldSrc)|GoldSrc版Half-Life模型查看器}} - 适用于{{GoldSrc|4}}。 *{{L|Half-Life Model Viewer (Source)|Source版Half-Life模型查看器}} - 适用于{{Src|4}}。 ==另见== <!-- 这里可能值得列出 --> *{{L|hlmvpp|4.1}} - {{..." current
- 07:0807:08, 2 July 2025 diff hist +16 Half-Life Model Viewer No edit summary current
- 07:0707:07, 2 July 2025 diff hist +9,950 N Zh/Porting humanoids to Portal 2 Created page with "{{LanguageBar}} {{P2 topicon}}thumb|right|《半条命》中的{{L|G-Man|G-Man}}在{{portal2|4}}中,带有可活动的眼睛和面部动画。 由于存在许多且有时是未知的漏洞,{{portal2|4}}不支持直接(即“拖放”)移植人类和类人生物模型,例如来自{{hl2|4}}的那些模型。<br> 通过使用这种方法移植这些模型,类人生物会导致{{L|Hammer| Hammer编辑器}}、{{L|HLMV|Half-Life模型查看..."
- 07:0007:00, 2 July 2025 diff hist +199 Category:Zh/Portal 2 Level Design →自定义
- 06:5906:59, 2 July 2025 diff hist +6 Zh/Bumbleball No edit summary current
- 06:5906:59, 2 July 2025 diff hist +1,874 N Zh/Bumbleball Created page with "{{LanguageBar|title=Bumbleball|嗡嗡球}} thumb|right|Bumbleball Bumbleball(嗡嗡球)是由Skotty和Moth创建的全新《传送门2》谜题元素。当嗡嗡球处于玩家视野之外时,它会每2秒弹跳一次,弹跳时会发出独特的声音。它们与球体有“很大”不同,并且与涂有蓝色涂料的立方体的行为也不同,这使得它们在这方面独具特色。 == 下载内容特点 == * 一个专门..."
- 06:5706:57, 2 July 2025 diff hist 0 m Zh/Portal 2 Energy Balls No edit summary current
- 06:5606:56, 2 July 2025 diff hist +1,349 N Zh/Portal 2 Energy Balls Created page with "{{LanguageBar|Energy Ball|title=能量球}} thumb|right|Energy Ball - 能量球 能量球是来自Portal|传送门的谜题元素,在Portal 2|传送门2中并未出现。幸运的是,Skotty将其移植了过来,尽管外观有所不同。 == 下载内容特点 == 该数据包包含: * 普通能量球的材质、模型和声音。 * 洁净型能量球发射器和接收器的材质和模型 * 脏污型和洁净型发射器及接..."
- 06:5506:55, 2 July 2025 diff hist +16 Portal 2 Energy Balls No edit summary current
- 06:5406:54, 2 July 2025 diff hist +3 m Zh/List of Portal 2 Map Resources →过渡传送点 current
- 06:5306:53, 2 July 2025 diff hist +2 m Zh/List of Portal 2 Map Resources →默认可用的.VMF文件
- 06:5306:53, 2 July 2025 diff hist +15 Zh/List of Portal 2 Map Resources →合作模式
- 06:4906:49, 2 July 2025 diff hist +21,012 N Zh/List of Portal 2 Map Resources Created page with "{{LanguageBar}} {{spoiler2}} {{Warning|本文包含《传送门2》地图的缩略图,以帮助地图制作者查找地图。}} 在《传送门2》的官方地图中,有许多有用的示例和资源可供参考。《传送门2制作工具》附带了一个sdk_content文件夹,其中展示了极少数单人游戏和合作模式的源地图文件。 以下是官方地图及其特殊资源的列表。此列表旨在帮助找到更多示例和实例。 = 地图..."
- 06:4406:44, 2 July 2025 diff hist +11,935 N Zh/List of Portal 2 Particles Created page with "{{Underlinked|date=January 2024}} {{lang|List of Portal 2 Particles|title=《传送门2》粒子效果列表}} == {{src}} 通用粒子效果 == {| class=standard-table ! Particle Name - 粒子名称 || Description - 描述 || PCF |- | burning_gib_01(b) || || fire_01 |- | embers_large_(01/02) || || fire_01 |- | embers_medium_(01/03) || || fire_01 |- | embers_small_01 || || fire_01 |- | env_fire_* || 用于env_fire实体的各种粒子。 || fire_01 |- | fire_jet_(01/02)..." current
- 06:4206:42, 2 July 2025 diff hist −27 Zh/List of HL2 entities No edit summary current
- 06:4106:41, 2 July 2025 diff hist +51 N Zh/Half-Life 2 Level Creation Redirected page to Category:Zh/Half-Life 2 level design current Tag: New redirect
- 06:4106:41, 2 July 2025 diff hist −47 Zh/List of HL2 entities No edit summary
- 06:4006:40, 2 July 2025 diff hist +12,402 N Zh/List of HL2 entities Created page with "{{LanguageBar|List of HL2 entities|半条命2实体列表}} {{back | Half-Life 2 Level Creation}} {{DISPLAYTITLE: Half-Life 2 - List of Entities}} __NOTOC__ == ''' base.fgd - base.fgd''' == See {{L|List of base entities|基础实体列表}} == ''' halflife2.fgd - halflife2.fgd''' == {{ColumnBox|count=4| '''ai - 人工智能''' * {{L|ai_ally_manager}} * {{L|ai_battle_line}} * {{L|ai_changehintgroup}} * {{L|ai_changetarget}}..."
- 06:3706:37, 2 July 2025 diff hist +9 List of HL2 entities No edit summary current
- 06:3606:36, 2 July 2025 diff hist +16 List of HL2 entities No edit summary
- 06:3406:34, 2 July 2025 diff hist +2,911 N Zh/Pit Created page with "{{LanguageBar|Pit|title=深渊}} thumb|right|250px|"Could you just jump into that pit?" <br>- '''Wheatley''' '''无底深渊'''在{{L|Portal 2|传送门2}}中被用作障碍物,和{{L|Shredder|粉碎机}}以及{{L|slime|致命粘液}}一样,会摧毁掉落到其中的物体和玩家。玩家落入其中时会触发渐变为黑色的效果。 == 你需要的实体 == *{{L|trigger_hurt}} - 使用方块工具 *{{L|player_loadsaved}} - 用于加载最..."
1 July 2025
- 08:5708:57, 1 July 2025 diff hist +58 Category:Zh/Portal 2 Level Design →参考
- 08:5708:57, 1 July 2025 diff hist +16 List of Portal 2 Map Resources No edit summary
- 08:5608:56, 1 July 2025 diff hist +60 Category:Portal 2 Level Design →References current
- 08:5208:52, 1 July 2025 diff hist −24 Zh/Player loadsaved No edit summary current
- 08:4908:49, 1 July 2025 diff hist +1,040 N Zh/Player loadsaved Created page with "{{LanguageBar|player_loadsaved|title=玩家存档加载器}} {{TabsBar|main=gs|base=player_loadsaved}} {{CD|CRevertSaved|file1=1}} {{This is a|logical entity|name=player_loadsaved}} 此实体被触发时会重新加载玩家最近的存档。典型应用场景包括: - 当重要NPC死亡时显示游戏结束画面 - 当关键道具丢失无法继续游戏时 建议配合{{ent|env_message}}实体显示提示信息 == Keyvalues == {{KV|name|Targetname|string|其他实..."
- 08:4508:45, 1 July 2025 diff hist −13 Zh/Prop testchamber door No edit summary current
- 08:4508:45, 1 July 2025 diff hist +51 Zh/Prop testchamber door No edit summary
- 08:4308:43, 1 July 2025 diff hist +16 Player loadsaved No edit summary current
- 08:4208:42, 1 July 2025 diff hist 0 m Zh/Prop testchamber door No edit summary
- 08:4208:42, 1 July 2025 diff hist +1,391 N Zh/Prop testchamber door Created page with "{{CD|???|base=CBaseAnimating}} {{this is a|model entity|name=prop_testchamber_door|game=Portal 2}} 测试室门实体。本质上是一个增强版的{{L|prop_dynamic|动态模型实体}},具有更多输入输出、预设模型和更精简的键值。 200px|thumb|right|测试室门 ==键值(Keyvalues)== {{KV Targetname}} {{KV|Area Portal Window Name|target_destination|控制门关联的区域传送窗口名称}} {{KV|Fade Area Portal?|boolean|..."
- 08:4208:42, 1 July 2025 diff hist +16 Prop testchamber door No edit summary
- 08:4008:40, 1 July 2025 diff hist −1,273 Zh/List of Portal 2 Instances No edit summary current
- 08:2908:29, 1 July 2025 diff hist +41 N Zh/Portal 2 Authoring Tools Redirected page to Zh/Portal 2/Authoring Tools current Tag: New redirect
- 07:1507:15, 1 July 2025 diff hist −754 Zh/List of Portal 2 Instances No edit summary