User contributions for Ficool2
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22 February 2025
- 04:4004:40, 22 February 2025 diff hist +21,215 N Counter-Strike: Source/Scripting/Game Events Created page with "{{toc-right}} This article lists game events in Counter-Strike Source. These were retrieved from <code>serverevents.res</code>, <code>gameevents.res</code> and <code>modevents.res</code> in the <code>resource</code> folder. {{warning|Some events have parameter 'class' which cannot be accessed with dot syntax, i.e. <code>params.class</code>, as <code>class</code> is a reserved word in Squirrel. Instead, use string indexing like so: <code>params["class"]</code>}} {{tip..."
21 February 2025
- 02:2302:23, 21 February 2025 diff hist +27 Team Fortress 2/Scripting/Script Functions No edit summary
20 February 2025
- 16:5116:51, 20 February 2025 diff hist +1 Point viewcontrol No edit summary
- 16:5016:50, 20 February 2025 diff hist +91 Point viewcontrol Update VScript code
19 February 2025
- 12:4512:45, 19 February 2025 diff hist −9 Team Fortress 2 engine branch No edit summary
- 12:4512:45, 19 February 2025 diff hist +31 Team Fortress 2 engine branch No edit summary
18 February 2025
- 11:5311:53, 18 February 2025 diff hist +45 Team Fortress 2/Scripting/Script Functions/Constants Constants from 18/02/15 update
10 February 2025
- 07:3807:38, 10 February 2025 diff hist −4 VCS No edit summary
- 07:3607:36, 10 February 2025 diff hist +735 N VCS Created page with "{{stub}} The '''Valve Compiled Shader''' (''.vcs'') file format stores all shader bytecode for a given pixel or vertex shader. == Format == Some of the structure is [https://github.com/ValveSoftware/source-sdk-2013/blob/master/mp/src/public/materialsystem/shader%20vcs%20version.h publicly available in the SDK]. ====Header==== {|class="standard-table" ! Type || Meaning || Description |- | int32 || Version || 1 to 6. Version 6 is the latest and most common one |- | int..."
7 February 2025
- 09:0409:04, 7 February 2025 diff hist +92 Team Fortress 2/Scripting/VScript Examples No edit summary
4 February 2025
- 12:0912:09, 4 February 2025 diff hist +226 Soundscripts Note undocumented feature that soundscripts accept raw values for channels
2 February 2025
- 16:0516:05, 2 February 2025 diff hist +136 Team Fortress 2/Scripting/VScript Examples No edit summary
1 February 2025
- 14:0914:09, 1 February 2025 diff hist +160 Team Fortress 2/Scripting/Script Functions No edit summary
31 January 2025
- 07:0807:08, 31 January 2025 diff hist −16 Team Fortress 2/Scripting/Game Events No edit summary
- 07:0607:06, 31 January 2025 diff hist +150 Team Fortress 2/Scripting/Game Events No edit summary
30 January 2025
- 12:5512:55, 30 January 2025 diff hist −19 Level of detail No edit summary
- 12:5412:54, 30 January 2025 diff hist −116 Level of detail LODs do work
25 January 2025
- 08:0408:04, 25 January 2025 diff hist +16 Team Fortress 2/Scripting/Script Functions No edit summary
- 08:0008:00, 25 January 2025 diff hist +133 Team Fortress 2/Scripting/Script Functions No edit summary
22 January 2025
- 04:4304:43, 22 January 2025 diff hist +215 Team Fortress 2/Scripting/Script Functions No edit summary
20 January 2025
- 17:1117:11, 20 January 2025 diff hist −40 $vertexcolor and $vertexalpha No edit summary
- 09:3409:34, 20 January 2025 diff hist +7 VRAD No edit summary
19 January 2025
- 16:0916:09, 19 January 2025 diff hist +216 Team Fortress 2/Scripting/Script Functions No edit summary
16 January 2025
- 08:2008:20, 16 January 2025 diff hist +50 Prop dynamic No edit summary
- 02:5502:55, 16 January 2025 diff hist +331 3D Skybox No edit summary
- 02:1902:19, 16 January 2025 diff hist +438 Instance No edit summary
- 00:5600:56, 16 January 2025 diff hist −71 Team Fortress 2/Scripting/VScript Examples No edit summary
- 00:0100:01, 16 January 2025 diff hist +264 Team Fortress 2/Scripting/Script Functions No edit summary
15 January 2025
- 23:5823:58, 15 January 2025 diff hist +690 Team Fortress 2/Scripting/VScript Examples Add example for forcing any taunt
11 January 2025
- 07:5907:59, 11 January 2025 diff hist −149 Weapon cubemap TF2 sourcemod info is not provided on this wiki
- 05:4405:44, 11 January 2025 diff hist +37 Weapon cubemap No edit summary
- 02:5402:54, 11 January 2025 diff hist +121 Team Fortress 2/Scripting/Game Events No edit summary
10 January 2025
- 09:0509:05, 10 January 2025 diff hist +96 Screenspace General No edit summary
9 January 2025
- 19:0119:01, 9 January 2025 diff hist +84 Screenspace General No edit summary
- 18:5818:58, 9 January 2025 diff hist −24 Screenspace General No edit summary
- 18:5718:57, 9 January 2025 diff hist +47 Screenspace General No edit summary
- 18:5618:56, 9 January 2025 diff hist −84 Screenspace General Most of these are ASW
1 January 2025
- 14:3614:36, 1 January 2025 diff hist −9 Particle Editor No edit summary
24 December 2024
- 07:4907:49, 24 December 2024 diff hist +203 Team Fortress 2/Scripting/Script Functions No edit summary
23 December 2024
- 21:0821:08, 23 December 2024 diff hist +9 Team Fortress 2/Scripting/VScript Examples No edit summary
- 21:0721:07, 23 December 2024 diff hist +273 Team Fortress 2/Scripting/VScript Examples No edit summary
- 07:2107:21, 23 December 2024 diff hist +286 $distancealpha Document $gammacolorread which fixes the edge problem with this shader
22 December 2024
- 15:2515:25, 22 December 2024 diff hist +20 Fps max No edit summary
18 December 2024
- 08:4508:45, 18 December 2024 diff hist +96 Screenspace General No edit summary
- 07:3507:35, 18 December 2024 diff hist +58 Screenspace General No edit summary
17 December 2024
- 12:1312:13, 17 December 2024 diff hist −4 Env screenoverlay No edit summary
- 12:1312:13, 17 December 2024 diff hist −4 Screenspace General No edit summary
- 12:1312:13, 17 December 2024 diff hist +196 Env screenoverlay No edit summary
- 12:1112:11, 17 December 2024 diff hist +428 N Screenspace General Created page with "{{LanguageBar}} '''{{code|screenspace_general}}''' is a shader available since {{orangebox|2}} that is intended to draw screenspace meshes with customizable pixel shader, textures and constants. An SDK to easily create custom pixel shaders for any Source game is available here: [https://github.com/ficool2/sdk%20screenspace%20shaders sdk_screenspace_shaders]. == Parameters == {{todo|These are documented in the SDK above.}}"
16 December 2024
- 19:5419:54, 16 December 2024 diff hist +59 N File:Tf2 kill icons.png Sprite sheet of TF2 kill icons as of 16/12/24 current