User contributions for MyGamepedia
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4 February 2025
- 12:5712:57, 4 February 2025 diff hist 0 Skybox lighting No edit summary
- 12:5712:57, 4 February 2025 diff hist +167 Skybox lighting →Overview
- 12:5012:50, 4 February 2025 diff hist +346 Env cascade light →See also
- 12:4312:43, 4 February 2025 diff hist 0 Env projectedtexture No edit summary
- 12:3812:38, 4 February 2025 diff hist +12 Env pinch No edit summary
- 12:1112:11, 4 February 2025 diff hist +202 XenEngine No edit summary
- 11:5911:59, 4 February 2025 diff hist −103 XenEngine All the games are mentioned in shader's page.
- 11:5811:58, 4 February 2025 diff hist +31 XenEngine A shader for burning webs, used in combination with prop_web_burnable.
- 11:5511:55, 4 February 2025 diff hist +21 XenEngine Now it's more clear what it means.
31 January 2025
- 12:4712:47, 31 January 2025 diff hist +10 Template:TabsBar/Monster scientist dead No edit summary
- 12:3712:37, 31 January 2025 diff hist +40 Misc dead hev (Black Mesa) No edit summary
- 12:3712:37, 31 January 2025 diff hist −9 Monster scientist dead (GoldSrc) No edit summary current
- 12:3612:36, 31 January 2025 diff hist +239 N Template:TabsBar/Monster scientist dead Created page with "{{TabsBar/page}}{{subst:#if: CREATING TABSBAR }} <includeonly> <onlyinclude>{{TabsBar/tab|Monster_scientist_dead|GoldSrc}} {{TabsBar/tab|Monster_scientist_dead_(Half-Life:_Source)|Half-Life: Source}} {{TabsBar/tab|Misc_dead_hev|Black Mesa}}</onlyinclude> </includeonly> {{subst:#if: you are creating tabs bar for page 'Monster scien..."
- 10:4610:46, 31 January 2025 diff hist +106 Template:KV BmNewLightShadowBias No edit summary
30 January 2025
- 13:1913:19, 30 January 2025 diff hist −3 $specmap texture →See also
- 13:1813:18, 30 January 2025 diff hist +566 $specmap texture →See also
- 13:1513:15, 30 January 2025 diff hist +342 $specmap texture Added ent tmp, fixed my old english
- 13:0513:05, 30 January 2025 diff hist +1 $specmap texture No edit summary
- 13:0413:04, 30 January 2025 diff hist +30 N $specularcolor Redirected page to $specmap texture current Tag: New redirect
- 13:0413:04, 30 January 2025 diff hist +30 N $specmap mode Redirected page to $specmap texture current Tag: New redirect
- 13:0413:04, 30 January 2025 diff hist +30 N $speculargloss Redirected page to $specmap texture current Tag: New redirect
- 13:0213:02, 30 January 2025 diff hist +71 N $pommaxsamples Redirected page to Parallax mapping#Parallax occlusion mapping in Black Mesa current Tag: New redirect
- 13:0213:02, 30 January 2025 diff hist +71 N $pomminsamples Redirected page to Parallax mapping#Parallax occlusion mapping in Black Mesa current Tag: New redirect
- 13:0113:01, 30 January 2025 diff hist −39 $pomscale Redirected page to Parallax mapping#Parallax occlusion mapping in Black Mesa current Tag: New redirect
- 12:5912:59, 30 January 2025 diff hist +110 N $pomscale Created page with "#REDIRECT [https://developer.valvesoftware.com/wiki/Parallax_mapping#Parallax_occlusion_mapping_in_Black_Mesa]"
- 12:3712:37, 30 January 2025 diff hist −31 Black Mesa: Black Ops No edit summary
- 12:3712:37, 30 January 2025 diff hist +46 Black Mesa: Black Ops No edit summary
- 12:2712:27, 30 January 2025 diff hist −53 XenEngine It looks like both mods is dead (no ModDB page, etc). Undo this change if you provide a link to both mods.
- 12:1512:15, 30 January 2025 diff hist +76 Lightmapped 4WayBlend No edit summary
- 12:0312:03, 30 January 2025 diff hist −1 Making a Black Mesa Mod →Creating a mod current
- 12:0112:01, 30 January 2025 diff hist +35 Dynlightscript.txt No edit summary
- 12:0012:00, 30 January 2025 diff hist −1 Dynlightscript.txt →Full list of entities
29 January 2025
- 08:5708:57, 29 January 2025 diff hist +114 Template:KV BmNewLightShadowPasses No edit summary
- 04:5804:58, 29 January 2025 diff hist +26 NewLight Spot No edit summary
- 04:5304:53, 29 January 2025 diff hist −234 NewLight Spot →Keyvalues
- 04:5304:53, 29 January 2025 diff hist −234 NewLight Point →Keyvalues
- 04:5304:53, 29 January 2025 diff hist +601 N Template:KV BmNewLightOldFalloff Created page with "<!-- Purpose: We are using this template for one or multiple pages related to Black Mesa new light entities. These templates allows you to use the same text for entities that have many identical properties, without having to make the same changes for several pages separately. This template is also may used in some other templates. --> {{KV|Use old Falloff ?|intn=bUseOldFallOff|choices|Sets old falloff state, disabled or enabled. This feature is disabled in the code, s..."
28 January 2025
- 11:1711:17, 28 January 2025 diff hist +47 NewLight Spot →Keyvalues
- 11:1711:17, 28 January 2025 diff hist +47 NewLight Point →Keyvalues
- 06:1006:10, 28 January 2025 diff hist 0 Template:KV BmNewLightBaseMain No edit summary
- 06:0506:05, 28 January 2025 diff hist +72 NewLight Spot →Keyvalues
- 06:0406:04, 28 January 2025 diff hist +70 NewLight Point Found the name in this picture https://prnt.sc/hsgwh6
27 January 2025
26 January 2025
- 11:4711:47, 26 January 2025 diff hist +287 NewLight Point →Dedicated ConVars
- 06:2406:24, 26 January 2025 diff hist +2,103 NewLight Point →Static shadow maps
- 05:5105:51, 26 January 2025 diff hist +1 N File:Shadowfilter new1.jpg No edit summary current
- 05:5105:51, 26 January 2025 diff hist +1 N File:Shadowfilter old.jpg No edit summary current
- 05:5105:51, 26 January 2025 diff hist +1 N File:Shadowfilter new.jpg No edit summary current
- 05:1105:11, 26 January 2025 diff hist −18 XenEngine Chetan replaced PCF with PCCS in the Necro Patch update, that's why we can see noise in shadows after the update. I'll add more info in newLight_Point page.
25 January 2025
- 13:3413:34, 25 January 2025 diff hist +13 Player speedmod →Flags