User contributions for Ficool2
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13 March 2024
- 07:0007:00, 13 March 2024 diff hist +144 Team Fortress 2/Scripting/Script Functions Clarify tickrate
12 March 2024
- 13:2313:23, 12 March 2024 diff hist −68 Team Fortress 2/Scripting/Script Functions Replace discord link with pastebin
11 March 2024
- 15:2915:29, 11 March 2024 diff hist +8 MAX MAP BRUSHSIDES No edit summary
- 15:2715:27, 11 March 2024 diff hist +374 MAX MAP BRUSHSIDES BSP stores brushside indices as 32bit integers, rather this needs a small change in the engine. Instances will lower brushsides too
- 09:1809:18, 11 March 2024 diff hist −77 Team Fortress 2/Scripting/Script Functions No edit summary
10 March 2024
- 14:4914:49, 10 March 2024 diff hist +214 List of material proxies LinearRamp quirk
- 14:0014:00, 10 March 2024 diff hist +217 Looping a sound No edit summary
- 07:2807:28, 10 March 2024 diff hist +334 Team Fortress 2/Scripting/Script Functions Clarify bone cache
8 March 2024
- 03:4703:47, 8 March 2024 diff hist +29 StudioMDL (Source) -fullcollide is stubbed since Orangebox
7 March 2024
- 15:5915:59, 7 March 2024 diff hist +54 $sequence exitphase does nothing
5 March 2024
- 14:3614:36, 5 March 2024 diff hist +286 Func breakable surf Add VScript code to fix this entity in TF2
- 00:4100:41, 5 March 2024 diff hist −175 Template:Archived page history/VRAD/en This is wrong, bounce transfers are the fastest part of VRAD, the real sink is face sampling and static prop lighting
- 00:3300:33, 5 March 2024 diff hist +402 Point commentary node Add list of side effects in TF2
3 March 2024
- 04:2504:25, 3 March 2024 diff hist +1,445 Team Fortress 2/Scripting/VScript Examples Add error telemetry example
2 March 2024
- 10:2910:29, 2 March 2024 diff hist −166 Left 4 Dead 2/Scripting/Script Functions Use concise for-loop example of children iteration
1 March 2024
- 11:2911:29, 1 March 2024 diff hist +362 $softwareskin Document
- 11:2411:24, 1 March 2024 diff hist +77 N File:Hw vs sw skin.png Comparison of hardware vs software skinning on a high poly mesh current
- 10:2310:23, 1 March 2024 diff hist −18 $collisionmodel This one too
- 10:2210:22, 1 March 2024 diff hist −54 $collisionmodel These commands exist in TF2
- 09:5809:58, 1 March 2024 diff hist +82 StudioMDL (Source) Clarify -a
28 February 2024
- 17:2117:21, 28 February 2024 diff hist +198 Team Fortress 2/Scripting/Script Functions No edit summary
- 06:2806:28, 28 February 2024 diff hist +114 Team Fortress 2/Scripting/Script Functions Clarify GetSequenceName return
26 February 2024
- 08:3108:31, 26 February 2024 diff hist +149 $animation Add undocumented LM and LQ commands for walkframe
- 08:3108:31, 26 February 2024 diff hist +149 $sequence Add undocumented LM and LQ commands for walkframe
22 February 2024
- 13:1813:18, 22 February 2024 diff hist +20 Team Fortress 2/Scripting/VScript Examples No edit summary
- 13:1613:16, 22 February 2024 diff hist +885 Team Fortress 2/Scripting/VScript Examples Expand special death effect example
9 February 2024
- 07:5807:58, 9 February 2024 diff hist +2,105 Keyframe rope Add VScript code to fix parenting
- 02:0602:06, 9 February 2024 diff hist +10 Team Fortress 2/Scripting/VScript Examples No edit summary
8 February 2024
- 15:2315:23, 8 February 2024 diff hist −27 Infodecal They can be applied to displacements, Hammer doesn't preview it
- 12:0112:01, 8 February 2024 diff hist −46 Trigger teleport relative SDK2013 MP only
- 09:3809:38, 8 February 2024 diff hist +4 Team Fortress 2/Scripting/Script Functions No edit summary
7 February 2024
- 15:2615:26, 7 February 2024 diff hist +12 Team Fortress 2/Scripting/Script Functions No edit summary
3 February 2024
- 09:0309:03, 3 February 2024 diff hist 0 Team Fortress 2/Scripting/Script Functions No edit summary
- 05:0705:07, 3 February 2024 diff hist +139 Team Fortress 2/Scripting/Script Functions/EmitSoundEx Third time I've seen this getting mistyped
- 02:4002:40, 3 February 2024 diff hist +93 Team Fortress 2/Scripting/Script Functions No edit summary
1 February 2024
- 11:2511:25, 1 February 2024 diff hist +2,261 Team Fortress 2/Scripting/Script Functions Document CPointScriptTemplate
- 11:0511:05, 1 February 2024 diff hist +290 Point script template Document behavior
30 January 2024
- 16:3116:31, 30 January 2024 diff hist −11 Env texturetoggle Works in TF2
- 16:2816:28, 30 January 2024 diff hist +88 Current events Remove deletion notice, this page is a really interesting historical curiosity and had contributions from Valve staff current
28 January 2024
- 09:3109:31, 28 January 2024 diff hist +142 Team Fortress 2/Scripting/Script Functions RAND_MAX differs on Windows and Linux
22 January 2024
- 08:0708:07, 22 January 2024 diff hist −29 Team Fortress 2/Scripting/Script Functions/Constants More concise constant folding
21 January 2024
- 15:4115:41, 21 January 2024 diff hist +117 Team Fortress 2/Scripting/Script Functions/EmitSoundEx No edit summary
- 15:3915:39, 21 January 2024 diff hist −44 Team Fortress 2/Scripting/Script Functions/EmitSoundEx No edit summary
15 January 2024
- 08:4308:43, 15 January 2024 diff hist +285 Team Fortress 2/Scripting/Script Functions/Constants Add BLOOD_COLOR enum
14 January 2024
- 14:1714:17, 14 January 2024 diff hist +351 Obj sentrygun Add VScript code for spawning a mini sentry
- 06:1306:13, 14 January 2024 diff hist +550 Team Fortress 2/Scripting/VScript Examples Add example for cancelling medic health regen
13 January 2024
- 15:4815:48, 13 January 2024 diff hist +799 Team Fortress 2/Scripting/Script Functions Link ENavDirType constant
- 15:4515:45, 13 January 2024 diff hist +185 Team Fortress 2/Scripting/Script Functions Clarify that adjacent areas are just outgoing connections
11 January 2024
- 07:4507:45, 11 January 2024 diff hist +299 $bonemerge Animation-only .mdls require $bonemerge
6 January 2024
- 10:1810:18, 6 January 2024 diff hist +354 Team Fortress 2/Scripting/Script Functions PrecacheModel doesn't precache gibs