User contributions for ThaiGrocer
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24 July 2010
- 07:1007:10, 24 July 2010 diff hist +608 N Point broadcastclientcommand Created page with '{{l4d2 point|point_broadcastclientcommand}} {{stub}} == Entity description == An entity that issues commands to each valid client's console, as if it was typed in by that player…'
- 07:0407:04, 24 July 2010 diff hist +881 Info map parameters No edit summary
- 07:0307:03, 24 July 2010 diff hist +2 m Info map parameters versus →See also
- 07:0207:02, 24 July 2010 diff hist +2,004 N Info map parameters versus Created page with '{{l4d point|info_map_parameters_versus}}<br> {{l4d2 point|info_map_parameters_versus}} {{stub}} == Entity description == L4D-specific map parameters for versus games. == Keyval…'
- 06:5306:53, 24 July 2010 diff hist +525 N Info goal infected chase Created page with '{{l4d point|info_goal_infected_chase}}<br> {{l4d2 point|info_goal_infected_chase}} {{stub}} == Entity description == An entity that attracts infected like the pipe bomb to give …'
- 06:5106:51, 24 July 2010 diff hist +357 N Func precipitation blocker Created page with '{{l4d brush|func_precipitation_blocker}}<br> {{l4d2 brush|func_precipitation_blocker}} {{stub}} == Entity description == A brush entity that prevents rain and snow inside its vo…'
- 06:4806:48, 24 July 2010 diff hist +587 N Filter activator model Created page with 'left {{l4d point|filter_activator_model}}<br>{{l4d2 point|filter_activator_model}} It is a filter that filters by the model of the activator{{clr}…'
- 06:4606:46, 24 July 2010 diff hist +653 N Filter activator infected class Created page with 'left {{l4d point|filter_activator_infected_class}}<br>{{l4d2 point|filter_activator_infected_class}} It is a filter that tests the infected class …'
- 06:3906:39, 24 July 2010 diff hist +112 m Dissection of Official L4D2 Campaigns No edit summary
- 06:3706:37, 24 July 2010 diff hist +87 m Env tonemap controller infected No edit summary
- 06:3706:37, 24 July 2010 diff hist +97 m Env tonemap controller ghost No edit summary
- 06:3506:35, 24 July 2010 diff hist +1,883 N Env tonemap controller infected Created page with '{{l4d point|env_tonemap_controller_infected}}<br> {{l4d2 point|env_tonemap_controller_infected}} {{stub}} ==Entity Description== An entity that controls the HDR tonemapping …'
- 06:3306:33, 24 July 2010 diff hist +1,861 N Env tonemap controller ghost Created page with '{{l4d point|env_tonemap_controller_ghost}} {{l4d2 point|env_tonemap_controller_ghost}} ==Entity Description== An entity that controls the HDR tonemapping for ghost player. T…'
- 06:2506:25, 24 July 2010 diff hist +562 N Env player blocker Created page with '{{l4d2 point|env_player_blocker}} {{stub}} == Entity description == An entity which blocks any PC/NPC from entering of the specified type. == Keyvalues == * {{KV Targetname}} *…'
- 06:2506:25, 24 July 2010 diff hist +544 N Env physics blocker Created page with '{{l4d2 point|env_physics_blocker}} {{stub}} == Entity description == An entity which blocks players and physics objects. == Keyvalues == * {{KV Targetname}} * {{ScrollBox|title…'
- 06:1806:18, 24 July 2010 diff hist +521 N Env outtro stats Created page with '{{l4d point|env_outtro_stats}}<br> {{l4d2 point|env_outtro_stats}} {{stub}} == Entity description == An entity to control the outtro stats at the end of a campaign. == Keyvalue…'
- 06:1406:14, 24 July 2010 diff hist +1,544 N Commentary dummy Created page with '{{l4d point|commentary_dummy}}<br> {{l4d2 point|commentary_dummy}} {{stub}} == Entity description == Commentary Dummy == Keyvalues == * {{KV Angles}} * {{KV Targetname}} * {{Sc…'
- 06:0106:01, 24 July 2010 diff hist +4 m Func detail blocker No edit summary
- 06:0006:00, 24 July 2010 diff hist +403 N Func detail blocker Created page with '{{l4d brush|light_directional}}<br> {{l4d2 brush|light_directional}} == Entity description == A brush entity that prevents detail sprites from being placed inside its volume. =…'
- 06:0006:00, 24 July 2010 diff hist +1,032 Light directional Undo revision 136250 by ThaiGrocer (Talk)
- 05:5705:57, 24 July 2010 diff hist −1,032 Light directional No edit summary
- 05:5105:51, 24 July 2010 diff hist +1,435 N Light directional Created page with '{{l4d point|light_directional}}<br> {{l4d2 point|light_directional}} == Entity description == A directional light with no falloff. Similar to sunlight in light_environment. …'
- 05:3205:32, 24 July 2010 diff hist +112 m Dissection of Official L4D2 Campaigns No edit summary
- 05:3005:30, 24 July 2010 diff hist +110 m Dissection of Official L4D2 Campaigns →Some notes
- 05:2505:25, 24 July 2010 diff hist +40 m Dissection of Official L4D2 Campaigns →Some notes
- 05:1105:11, 24 July 2010 diff hist −35 m Dissection of Official L4D2 Campaigns →Some Notes, Observations, and Interpretations
23 July 2010
- 15:4515:45, 23 July 2010 diff hist +12,703 Dissection of Official L4D2 Campaigns →Entities: Dead Line 2 Starter
- 15:4215:42, 23 July 2010 diff hist +13,442 Dissection of Official L4D2 Campaigns →Entities: c6 Starting Template
- 15:3715:37, 23 July 2010 diff hist +132 m Dissection of Official L4D2 Campaigns →Entities: Fixes to template starter
- 15:3015:30, 23 July 2010 diff hist +14,061 Dissection of Official L4D2 Campaigns →Entities: Starting template for c3
- 14:4314:43, 23 July 2010 diff hist +746 m Dissection of Official L4D2 Campaigns →Entities: c5m4_quarter and c5m5_bridge
- 14:0114:01, 23 July 2010 diff hist +283 m Dissection of Official L4D2 Campaigns →Entities: c5m3_cemetary
- 13:3913:39, 23 July 2010 diff hist +373 m Dissection of Official L4D2 Campaigns →Entities: c5m2_park
- 13:1613:16, 23 July 2010 diff hist +508 m Dissection of Official L4D2 Campaigns →Entities: c5m1_waterfront (not c5m1_waterfront_sndscape)
- 11:3111:31, 23 July 2010 diff hist +89 m Left 4 Dead 2 Added link to active L4D wiki. Good stuff.
- 11:1611:16, 23 July 2010 diff hist +14,012 m Dissection of Official L4D2 Campaigns →Entities: Starting entity table template for c5
- 11:1411:14, 23 July 2010 diff hist −31 m Dissection of Official L4D2 Campaigns →Entities
- 11:0011:00, 23 July 2010 diff hist +54 m Dissection of Official L4D2 Campaigns →Some Notes, Observations, and Interpretations
- 11:0011:00, 23 July 2010 diff hist +81 m Dissection of Official L4D2 Campaigns →Entities: c4m5_milltown_escape
- 10:4310:43, 23 July 2010 diff hist +162 m Dissection of Official L4D2 Campaigns →Entities: c4m4_milltown_b
- 10:2210:22, 23 July 2010 diff hist +126 m Dissection of Official L4D2 Campaigns →Entities: c4m3_sugarmill_b
- 10:0610:06, 23 July 2010 diff hist +484 m Dissection of Official L4D2 Campaigns →Entities: c4m2_sugarmill_a
- 09:4209:42, 23 July 2010 diff hist +46 m Dissection of Official L4D2 Campaigns →Some Notes, Observations, and Interpretations
- 09:4109:41, 23 July 2010 diff hist +549 m Dissection of Official L4D2 Campaigns →Entities: c4m1_milltown_a
22 July 2010
- 21:3321:33, 22 July 2010 diff hist +3,774 Left 4 Dead 2/Scripting →Scripting samples: Added more examples from Shotgunefx. Gotta love it!
- 10:5810:58, 22 July 2010 diff hist 0 m Left 4 Dead 2 Level Creation →Reference Information
- 10:5610:56, 22 July 2010 diff hist +13 m Left 4 Dead 2 Level Creation →Reference Information
- 10:5110:51, 22 July 2010 diff hist +11 m Left 4 Dead 2 Level Creation →Left 4 Dead Series
- 10:3410:34, 22 July 2010 diff hist +58 m Left 4 Dead 2 Level Creation →Reference Information
- 10:2510:25, 22 July 2010 diff hist +9 m Dissection of Official L4D2 Campaigns No edit summary