npc_tripmine

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Source Engine ( General | Half-Life: Source | Black Mesa )
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Icon-NotInFGD.png
This entity is not in the FGD by default.
C++ Class hierarchy
CTripmineGrenade
CBaseGrenade
CBaseProjectile
CBaseAnimating
CBaseEntity
C++ grenade_tripmine.cpp
Npc tripmine-example.jpg

npc_tripmine is an entity available in Half-Life 2: Deathmatch Half-Life 2: Deathmatch. Entity that is spawned when using weapon_slam on a wall.

Note.pngNote:Tripmines in Half-Life 2 Half-Life 2 maps are created as combination of 2 func_breakables, trigger_once, env_beam, info_target and env_explosion

See also