monster_tripmine
Jump to navigation
Jump to search
Tip: Using AddOutput "nextthink -1" will prevent them from being triggered by going through the beam, AddOutput "nextthink 1" will again enable triggering
This article or section is a stub. You can help by expanding it.
| CTripmineGrenade |
monster_tripmine is a model entity available in
Half-Life: Source. Entity created when placing weapon_tripmine. Its blue beam is beam entity.