teledeath

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Revision as of 13:59, 29 April 2025 by SirYodaJedi (talk | contribs) (Blasted preset periods)
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Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map because it gets deleted after it first thinks.
C++ Class hierarchy
CTeleDeath
CBaseTrigger
CBaseToggle
CBaseAnimating
CBaseDelay
CBaseEntity
C++ triggers.cpp

teledeath is an entity available in Deathmatch Classic Deathmatch Classic. It deals 1000 generic damage and gibs any players or entities with non-zero health, then deletes itself. Created automatically when a trigger_teleport is triggered.