item_sodacan
Jump to navigation
Jump to search
| CItemSoda |
item_sodacan is a point entity available in all
Source games except
Strata Source. It's a soda can that falls out of env_beverage, healing 1 hit point when touched.
models/can.mdl by default.In most games except
Additionally, the
ItemSoda.Bounce soundscript should also be provided, which plays every time the soda can thinks.Keyvalues
- Name (targetname) <string>
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report. - See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Shadow:
|