Trigger coop
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trigger_coop is a brush entity available in Synergy. It counts the number of players within its volume, either fractionally or as a specific number.
Entity description
Entity that counts the number players within its volume and fires outputs when the number passes the threshold.
Keyvalues
- CountType ([todo internal name (i)]) <choices>
- How the trigger should count the players.
- 0 : Specific Number of players.
- 1 : Percentage of all living players.
- PlayerValue ([todo internal name (i)]) <integer>
- The value this trigger will use to compare with. Use value range of 0 - 100 for percentage.
- UseHud ([todo internal name (i)]) <choices>
- Enable a HUD element to each player within the volune showing the current number of players and the required amount.
- 0 : No
- 1 : Yes
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Flags
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Inputs
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Outputs
- OnPlayersIn
- Fired when the player count equals the requirement.
- OnPlayersOut
- Fired when the player count drops below the requirement after reaching it.
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