grenade_abrams_shell
		
		
		
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grenade_abrams_shell  is a   point entity  available in 
 Black Mesa. The grenade entity that used by npc_abrams. This is a projectile fired from the barrel of an Abrams tank. All inputs and outputs are same as CBaseAnimating.
Used CBaseCombatCharacter as a base class.
Inputs
- SetTimer <float>
 - Sets amount of time before detonate.
 
- Detonate <void>
 - Detonates this entity.
 
- SetThrower <void>
 - Fired by this entity when launched. Doesn't do anything.
 
Outputs
- OnDetonate <void>
 - Fired by this entity when detonated.
 
Dedicated ConVars
| Cvar/Command | Parameters or default value | Descriptor | Effect | 
|---|---|---|---|
| sk_grenade_abrams_shell_dmg | 30 | Float | Amount of damage from this entity. | 
| sk_grenade_abrams_shell_radius | 256 | Float | Radius of explosion from this entity. | 
| sk_grenade_abrams_shell_airspeed | 3500 | Float | Speed of this entity. |