ent_watery_leech

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Revision as of 12:06, 18 September 2024 by MyGamepedia (talk | contribs)
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Ent watery leech.png
Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.
C++ Class hierarchy
CWateryDeathLeech
CBaseAnimating
CBaseEntity
C++ hl2_triggers.cpp

ent_watery_leech is a point entity available in Half-Life 2 series Half-Life 2 series and Black Mesa (mod) Black Mesa (mod).

Warning.pngWarning:
  • The {{{game1}}} parameter is inconsistent with the name defined by the {{bms12}} template. This can most likely be fixed by setting the value of the {{{game1}}} parameter to Black Mesa (mod).
    If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.

When player touches trigger_waterydeath, a multitude of leeches will spawn around the player, each of which is this entity. All inputs and outputs are same as prop_dynamic. It is not a separate NPC, it is simple animated model, only in Half-Life: Source Half-Life: Source and Black Mesa Black Mesa leech is functional NPC (monster_leech in Half-Life: Source and npc_leech in Black Mesa).

Note.pngNote:Only in mod version of Black Mesa this entity is available (with trigger_waterydeath). It is removed in Steam versions (with trigger_waterydeath).