Template talk:Hierarchy

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Revision as of 09:44, 11 April 2024 by NOUG4AT (talk | contribs)
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Should Director's Cut be on the template

(using Template:Message) Should Director's Cut be on the template with Source Filmmaker? --Mr. SystemError (talk) 11:14, 11 Apr 2024 (UTC)


(using Template:Message) Added. --Mr. SystemError (talk) 11:29, 11 Apr 2024 (UTC)


(using Template:Message) If you want to revert this change, please also remove hierarchy template from Director's Cut --Mr. SystemError (talk) 11:31, 11 Apr 2024 (UTC)


(using Template:Message) Зачем? Чем обосновано присутствие этого мода, его сходство с SFM? Тогда мы теперь будем все схожие моды добавлять в иерархию. --NOUG4AT (talk) 11:42, 11 Apr 2024 (UTC)

Идеи для иерархий

(using Template:Message) У меня есть идеи для иерархий, например:
{{hierarchy|hl}} будет выглядеть вот так: Half-Life Half-LifeHalf-Life 2 Half-Life 2Half-Life 2: Episode One Half-Life 2: Episode OneHalf-Life 2: Episode Two Half-Life 2: Episode TwoHalf-Life: Alyx Half-Life: Alyx
И примерно тоже но с Portal, Dota 2, Alien Swarm --Mr. SystemError (talk) 16:35, 11 Apr 2024 (UTC)


(using Template:Message) Есть также идея для дополнений HL

Half-Life Half-LifeHalf-Life: Opposing Force Half-Life: Opposing Force
Half-Life: Blue Shift Half-Life: Blue Shift

 --Mr. SystemError (talk) 16:42, 11 Apr 2024 (UTC)


(using Template:Message) Не плохо, в принципе можно их добавить, в hl еще как вариант добавить decay, хотя и не уверен, тк на пк это неофициальное дополнение. --NOUG4AT (talk) 16:44, 11 Apr 2024 (UTC)