BSP Decompiler 005
		
		
		
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 005 is a decompiler for most BSP formats. Support may vary between engines. Also supports outputing to many different map editor file formats.
Features
- Applies "Null" textures.
 
Drawbacks
- Decompiles Half-Life maps poorly.
 
Support
 Source
- Source Engine v17
 - Source Engine v18
 - Source Engine v19
 - Source Engine v20
 - Source Engine v21
 - Source Engine v22
 - Source Engine v23
 - Source Engine v27
 - Left 4 Dead 2
 - Titanfall
 
 Quake
- Quake 2
 - Quake 3
 
Screenshots
LibBSP
- C# library for parsing and reading BSP structures in Quake-based game engines
 - The classes in this project exist to parse and store BSP structure information from various formats from many Quake engine forks, including Source and Quake 3.
 - The BSP Importer for Unity3D and the BSP Decompiler projects both use this library.