Prop mounted machine gun
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CPropMountedGun |
Template:Entity It is a usable .50 caliber mounted gun. Template:ModernBug



Left 4 Dead Overheats after 20 seconds, needing 20 seconds to cool down.
Left 4 Dead 2 Overheats after 15 seconds, needing 60 seconds to cool down.
Keyvalues
- Max yaw (MaxYaw) <float>
- Max yaw the gun can be turned.
- Max pitch (MaxPitch) <float>
- Max pitch the gun can be depressed.
- Min pitch (MinPitch) <float>
- Min pitch the gun can be raised.
Outputs
- OnFireStart
- Fired when the minigun has spun up and is starting firing.
- OnFireStop
- Fired when the minigun has stopped firing.
ConVars
The following Cvars are related to the machinegun, which can change how it functions.
These should not be modified because players are used to the default, but if an extra challenge like longer cooldown is required, it would be possible to do so.
Cvar/Command | Parameters or default value | Descriptor | Effect |
---|---|---|---|
mounted_gun_fire_think_interval (in ![]() |
0.05 | seconds | |
mounted_gun_cooldown_time | ![]() ![]() |
seconds | Mounted gun cooldown time |
mounted_gun_mount_cooldown_time | 0.5 | ||
mounted_gun_overheat_penalty_time | ![]() ![]() |
seconds | |
mounted_gun_overheat_time | ![]() ![]() |
seconds | Mounted gun overheat time |
mounted_gun_rate_of_fire | 8 |
Following cvars are Left 4 Dead only
Cvar/Command | Parameters or default value | Descriptor | Effect |
---|---|---|---|
mounted_gun_damage | 50 | ||
mounted_gun_distance | 36.0 |