User contributions for MossyBucket
Jump to navigation
Jump to search
1 February 2011
- 08:3008:30, 1 February 2011 diff hist +736 N Npc viewcone Created page with 'thumb|The npc_viewcone of this [[npc_zombie makes it clear that the player is currently outside its viewcone.]] A console co…'
- 08:2708:27, 1 February 2011 diff hist +33 N File:Npc viewcone.png An npc_viewcone of an npc_zombie. current
- 07:4507:45, 1 February 2011 diff hist +834 Line-of-sight Fleshed out the article. It shouldn't be a stub now.
- 07:1007:10, 1 February 2011 diff hist +397 N Talk:TF2 cvarlist Created page with 'Is it just me who gets a HTTP 500 error when attempting to display the historic diff between the first and second edit of this article? Is it that the article is too big, or what…' current
- 06:4306:43, 1 February 2011 diff hist +36 m Ai debug los No edit summary
- 06:4106:41, 1 February 2011 diff hist −110 Console Command List/A Rewrote and moved ai_debug_los to its own page.
- 06:4006:40, 1 February 2011 diff hist +575 N Ai debug los Created page with 'A console variable that is used to inspect what blocks NPC LOS. When active, anything that blocks NPC line-of-sight will be highlighted with white b…'
- 06:2206:22, 1 February 2011 diff hist 0 m List of Left 4 Dead 2 console commands and variables I think LOC is a typo.
- 06:2006:20, 1 February 2011 diff hist 0 m TF2 cvarlist I think LOC is a typo.
- 05:1005:10, 1 February 2011 diff hist +9 m R lockpvs If there's any such things as NPC PVS, this variable doesn't seem to affect it.
- 04:5704:57, 1 February 2011 diff hist +4 m Info node Linked a single link.
- 04:1004:10, 1 February 2011 diff hist +2 m Talk:They Hunger: Lost Souls →Rumors say Neil Manke may be dead
- 04:1004:10, 1 February 2011 diff hist +1,137 Talk:They Hunger: Lost Souls →Rumors say Neil Manke may be dead
31 January 2011
- 22:5722:57, 31 January 2011 diff hist +210 m Talk:They Hunger: Lost Souls Possibly last known location.
- 22:1822:18, 31 January 2011 diff hist +695 Talk:They Hunger: Lost Souls Neil Manke dead?
- 20:5020:50, 31 January 2011 diff hist +583 Talk:They Hunger: Lost Souls No edit summary
- 16:4316:43, 31 January 2011 diff hist +56 m Showbudget Missed some.
- 16:3816:38, 31 January 2011 diff hist +244 m Showbudget →Showbudget categories: Tagged all the console commands.
- 16:2216:22, 31 January 2011 diff hist −717 Talk:ConVar Found the description in Developer Console, so I reluctantly withdraw my suggestion.
- 16:0316:03, 31 January 2011 diff hist +553 User talk:MossyBucket No edit summary
- 15:5715:57, 31 January 2011 diff hist +28 m Visleaf No edit summary
- 15:5615:56, 31 January 2011 diff hist +18 Visleaf No edit summary
- 15:5215:52, 31 January 2011 diff hist +154 Mat leafvis Nice. It comes with ID reports as well.
- 15:4415:44, 31 January 2011 diff hist −1 m PVS →Console commands
- 15:4315:43, 31 January 2011 diff hist +7 m PVS →Console commands
- 15:4215:42, 31 January 2011 diff hist +346 N R novis Created page with 'A console variable that (when active) turns off the PVS handling, allowing the entire world to be rendered at once. ;r_novis 0:Off ;r_novis 1:On This …'
- 15:3915:39, 31 January 2011 diff hist +182 PVS Expanded the console commands section.
- 15:2915:29, 31 January 2011 diff hist +40 m R lockpvs It's a cheat.
- 15:2715:27, 31 January 2011 diff hist +69 PVS r_lockpvs
- 15:2415:24, 31 January 2011 diff hist +330 N R lockpvs Created page with 'A console variable that (when active) locks the PVS from updating. This will let you inspect how the world is drawn with your own eyes. ;r_lockpvs 0:Of…'
- 15:1915:19, 31 January 2011 diff hist −64 m Optimization/Level Design →Commands: Accidentally pressed "Save page".
- 15:1315:13, 31 January 2011 diff hist −56 Optimization/Level Design →Commands: I've yet to find a USEFUL useful use for mat_leafvis so I removed it from the list.
- 15:0515:05, 31 January 2011 diff hist +75 m Visleaf I don't own the Orange Box, so hopefully this isn't redundant information.
- 15:0115:01, 31 January 2011 diff hist −631 Talk:VIS optimization Changed my mind.
- 15:0015:00, 31 January 2011 diff hist −37 VIS optimization →Inspecting leaves: On second thought, I could just make things more "tutorially".
- 14:5514:55, 31 January 2011 diff hist +631 Talk:VIS optimization No edit summary
- 14:4414:44, 31 January 2011 diff hist −26 m Hint brush →See also: Directed link.
- 14:3514:35, 31 January 2011 diff hist +185 Visleaf Described how to examine visleaves better.
- 14:2314:23, 31 January 2011 diff hist +331 N Mat leafvis Created page with 'A console variable that (when active) continuously outlines (in red) the visleaf that the player is currently in. ;mat_leafvis 0:Off ;mat_leafvis 1:On …'
- 14:2114:21, 31 January 2011 diff hist −4 m Mat wireframe Oops.
- 14:1214:12, 31 January 2011 diff hist +10 m User:MossyBucket No edit summary
- 14:0814:08, 31 January 2011 diff hist +22 VIS optimization →Inspecting leaves
- 13:5513:55, 31 January 2011 diff hist +138 N User:MossyBucket Created page with 'Hello. I used to be known as User:Andreasen but sooner or later you forget passwords, and there was no email tied to my account, so...'
- 13:5213:52, 31 January 2011 diff hist +137 m Talk:Areaportal →mat_wireframe: Tracked down Jeff Lane as the one who made that edit.
- 13:4413:44, 31 January 2011 diff hist +534 Talk:Areaportal No edit summary
- 13:2813:28, 31 January 2011 diff hist 0 m Mat wireframe No edit summary
- 13:2713:27, 31 January 2011 diff hist 0 m Mat wireframe Typo.
- 13:2513:25, 31 January 2011 diff hist +399 Mat wireframe I'm surprised mat_wireframe wasn't described better than basically "Lets you see through walls." in the wiki.
- 12:4312:43, 31 January 2011 diff hist +10 m ConVar Made it a stub.
- 12:4012:40, 31 January 2011 diff hist +717 N Talk:ConVar Complained about the article.