Category:Es/Hammer: Difference between revisions
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* [[Hammer What's New|What's New]] - New features of the Valve Hammer Editor for Source (3.x→4.x). | * [[Hammer What's New|What's New]] - New features of the Valve Hammer Editor for Source (3.x→4.x). | ||
== | ==Lee tambien== | ||
* [[:Category:Source SDK FAQ|Source SDK FAQ]] - Information to help solve some common SDK problems. | * [[:Category:Source SDK FAQ|Source SDK FAQ]] - Information to help solve some common SDK problems. | ||
* [[:Category:Level Design FAQ|Level Design FAQ]] - Answers to common level design questions. | * [[:Category:Level Design FAQ|Level Design FAQ]] - Answers to common level design questions. |
Revision as of 10:20, 16 November 2008
Esta página está también disponible en: Template:Otherlang:es:en
If you're already familiar with the Hammer editor and are looking for general mapping help, you can go to the Level Design category page.
The Valve Hammer Editor is the tool used for designing levels for Source engine games.
It can be used for:
- Creating level architecture - geometry, texturing, and lighting.
- Placing models (props) created in 3D modeling packages, such as XSI.
- Placing entities for gameplay.
- Scripting gameplay entities with Inputs and Outputs.
- Adding AI navigation nodes for NPCs.
- Compiling and running game levels.
Getting Started
Lee tambien
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Hammer Reference
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Pages in category "Es/Hammer"
The following 7 pages are in this category, out of 7 total.