Map prefixes and suffixes: Difference between revisions
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Note:Condition Zero uses enhanced versions of the original Counter-Strike maps denoted with a "_cz" suffix.
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=== [[Deathmatch Classic]] === | === [[Deathmatch Classic]] === | ||
* '''dmc''' | * '''dmc''' | ||
=== [[Half-Life 2, Half-Life 2: Episode 1, Half-Life 2: Episode 2]] === | |||
* '''d1''' - Half-Life 2, First development team | |||
* '''d2''' - Half-Life 2, Second development team | |||
* '''d3''' - Half-Life 2, Third development team | |||
* '''ep1''' - Half-Life 2: Episode 1 | |||
* '''ep2''' - Half-Life 2: Episode 2 | |||
=== [[Half-Life 2: Deathmatch]] === | === [[Half-Life 2: Deathmatch]] === | ||
* '''dm''' | * '''dm''' | ||
=== [[Portal]] === | |||
* '''testchmb''' | |||
* '''escape''' | |||
=== [[Ricochet]] === | === [[Ricochet]] === | ||
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=== [[Brain Bread]] === | === [[Brain Bread]] === | ||
* '''bb''' | * '''bb''' | ||
=== [[D.I.R.I.P.]] === | |||
* '''diprip''' | |||
=== [[Dystopia]] === | === [[Dystopia]] === | ||
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=== [[Eternal Silence]] === | === [[Eternal Silence]] === | ||
* '''es''' | * '''es''' | ||
=== [[Fortress Forever]] === | |||
* '''ff''' - All gametypes | |||
=== [[Garry's Mod]] === | === [[Garry's Mod]] === | ||
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* '''hdn''' - Hidden | * '''hdn''' - Hidden | ||
* '''ovr''' - Overrun | * '''ovr''' - Overrun | ||
=== [[Insurgency]] === | |||
* '''ins''' | |||
=== [[Iron Grip: The Oppression]] === | === [[Iron Grip: The Oppression]] === | ||
* '''ig''' | * '''ig''' | ||
=== [[Jailbreak]] === | |||
* '''jb''' | |||
=== [[Natural Selection]] === | === [[Natural Selection]] === | ||
* '''co''' - Combat | * '''co''' - Combat | ||
* '''ns''' - Natural Selection (original) | * '''ns''' - Natural Selection (original) | ||
=== [[Project Valkyrie]] === | |||
* '''3mm''' - 3-Month Mod | |||
=== [[Sourceforts]] === | === [[Sourceforts]] === | ||
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Older Sven Co-op maps tend not to have prefixes, but, to stop confusion with third-party single player levels and original Half-Life multiplayer add-ons, the "sc" prefix has come into use. | Older Sven Co-op maps tend not to have prefixes, but, to stop confusion with third-party single player levels and original Half-Life multiplayer add-ons, the "sc" prefix has come into use. | ||
* '''sc''' | * '''sc''' | ||
=== [[Synergy]] === | |||
* '''syn''' | |||
=== [[Zombie Master]] === | === [[Zombie Master]] === | ||
* '''zm''' | * '''zm''' | ||
=== [[Zombie Panic, Zombie Panic: Source]] === | |||
* '''zps''' | |||
* '''zpo''' | |||
* '''zpl''' | |||
== Unofficial prefixes == | == Unofficial prefixes == | ||
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* '''rwp''' | * '''rwp''' | ||
* '''sa''' - Snipers Alley | * '''sa''' - Snipers Alley | ||
* '''sp''' - Single player | |||
* '''sdk''' | |||
* '''test''' | |||
* '''tr''' - Training | * '''tr''' - Training | ||
Revision as of 17:19, 12 May 2008
Common traditional naming conventions for maps for some Half-Life and Source games use a small prefix (often two or three letters) followed by an underscore at the beginning of the map name. For example "de_dust", where "de_" is the prefix and "dust" is the map name.
Official prefixes are as follows.
Official games
Counter-Strike, Source & Condition Zero
- as - Assassination (Counter-Strike and VIP Mod only)
- cs - Hostage Rescue
- de - Bomb Defusal

Day of Defeat & DOD:S
- dod
Deathmatch Classic
- dmc
Half-Life 2, Half-Life 2: Episode 1, Half-Life 2: Episode 2
- d1 - Half-Life 2, First development team
- d2 - Half-Life 2, Second development team
- d3 - Half-Life 2, Third development team
- ep1 - Half-Life 2: Episode 1
- ep2 - Half-Life 2: Episode 2
Half-Life 2: Deathmatch
- dm
Portal
- testchmb
- escape
Ricochet
- rc
SiN Episodes: Emergence
- arena
- se1
Team Fortress 2
- cp - Control Point
- ctf - Capture the Flag
- tc - Territorial Control
- pl - Payload
Third-party mods
Brain Bread
- bb
D.I.R.I.P.
- diprip
Dystopia
- dys
- pb
Empires
- emp
Eternal Silence
- es
Fortress Forever
- ff - All gametypes
Garry's Mod
- gm
- rp - Roleplay
- sb - SpaceBuild
- gms - Stranded
- zs - Zombie Survival
- fw - Fort Wars
Half-Life 2: Capture The Flag
- ctf - Capture the Flag
- dom - Domination
Hidden: Source
- hdn - Hidden
- ovr - Overrun
Insurgency
- ins
Iron Grip: The Oppression
- ig
Jailbreak
- jb
Natural Selection
- co - Combat
- ns - Natural Selection (original)
Project Valkyrie
- 3mm - 3-Month Mod
Sourceforts
- sf
Specialists, The
- ts
Sven Co-op
Older Sven Co-op maps tend not to have prefixes, but, to stop confusion with third-party single player levels and original Half-Life multiplayer add-ons, the "sc" prefix has come into use.
- sc
Synergy
- syn
Zombie Master
- zm
Zombie Panic, Zombie Panic: Source
- zps
- zpo
- zpl
Unofficial prefixes
In addition, some custom maps will be marked with unofficial prefixes, either to denote its nature or to brand it.
Unclassified
- aaa
- jp
- kz - Climing/jumping
- nrp
- rwp
- sa - Snipers Alley
- sp - Single player
- sdk
- test
- tr - Training
Counter-Strike, Source & Condition Zero
- aim - Aim Arena has teams that are restricted to one class of weapon and have no objectives except to eliminate the opposing team. Emphasis is placed on player's aim.
- awp - AWP Arena restricts players to AWPs only
- dm - Deathmatch Arena-styled maps used by deathmatch mods for CS and CS:S. These maps are usually small and simple like "fy" maps but adapted in order to have multiple spawn points.
- es - Escape (now defunct, originally official)
- fy - Frag Yard is a map with an assortment of weapons spawning on the ground versus player inventory.
- fun - Fun Map is a map with some strange objectives, contraptions or other mysterious things.
- gg - Gun game. The only objective on this map is to kill the other team. Weapons are usually bought.
- he - HE Grenade Arena restricts players to Heavy Explosive grenades.
- ka - Knife Arena restricts players to knives only.
- surf - Surf Maps (unofficial gamemode)
- zm - Zombie (unofficial gamemode)
Half-Life 2: Deathmatch
- js - coop
Team Fortress Classic
- conc - "Conc" maps, using concussion grenades to do a climb/jump sort of map.
Team Fortress 2
- ccp - Cyclic Capture Point
- dm or duel - Death Match or Duel
- dom - Domination
- es - Escort
- koth - King of the Hill
- jump - Jump maps (rocket or stickey jumping)
- melee - Melee only map
- sniper - Sniper only/prefered map
- toy or rats - Players are small compaired to the level scale
- rc - A Capture Point match where the points are randomly assigned
Thematic
- killbox - Killbox (DM) is a map consisting of at least one box-shaped arena.