Map prefixes and suffixes: Difference between revisions

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=== [[Deathmatch Classic]] ===
=== [[Deathmatch Classic]] ===
* '''dmc'''
* '''dmc'''
=== [[Half-Life 2, Half-Life 2: Episode 1, Half-Life 2: Episode 2]] ===
* '''d1''' - Half-Life 2, First development team
* '''d2''' - Half-Life 2, Second development team
* '''d3''' - Half-Life 2, Third development team
* '''ep1''' - Half-Life 2: Episode 1
* '''ep2''' - Half-Life 2: Episode 2


=== [[Half-Life 2: Deathmatch]] ===
=== [[Half-Life 2: Deathmatch]] ===
* '''dm'''
* '''dm'''
=== [[Portal]] ===
* '''testchmb'''
* '''escape'''


=== [[Ricochet]] ===
=== [[Ricochet]] ===
Line 38: Line 49:
=== [[Brain Bread]] ===
=== [[Brain Bread]] ===
* '''bb'''
* '''bb'''
=== [[D.I.R.I.P.]] ===
* '''diprip'''


=== [[Dystopia]] ===
=== [[Dystopia]] ===
Line 48: Line 62:
=== [[Eternal Silence]] ===
=== [[Eternal Silence]] ===
* '''es'''
* '''es'''
=== [[Fortress Forever]] ===
* '''ff''' - All gametypes


=== [[Garry's Mod]] ===
=== [[Garry's Mod]] ===
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* '''hdn''' - Hidden
* '''hdn''' - Hidden
* '''ovr''' - Overrun
* '''ovr''' - Overrun
=== [[Insurgency]] ===
* '''ins'''


=== [[Iron Grip: The Oppression]] ===
=== [[Iron Grip: The Oppression]] ===
* '''ig'''
* '''ig'''
=== [[Jailbreak]] ===
* '''jb'''


=== [[Natural Selection]] ===
=== [[Natural Selection]] ===
* '''co''' - Combat
* '''co''' - Combat
* '''ns''' - Natural Selection (original)
* '''ns''' - Natural Selection (original)
=== [[Project Valkyrie]] ===
* '''3mm''' - 3-Month Mod


=== [[Sourceforts]] ===
=== [[Sourceforts]] ===
Line 81: Line 107:
Older Sven Co-op maps tend not to have prefixes, but, to stop confusion with third-party single player levels and original Half-Life multiplayer add-ons, the "sc" prefix has come into use.
Older Sven Co-op maps tend not to have prefixes, but, to stop confusion with third-party single player levels and original Half-Life multiplayer add-ons, the "sc" prefix has come into use.
* '''sc'''
* '''sc'''
=== [[Synergy]] ===
* '''syn'''


=== [[Zombie Master]] ===
=== [[Zombie Master]] ===
* '''zm'''
* '''zm'''
=== [[Zombie Panic, Zombie Panic: Source]] ===
* '''zps'''
* '''zpo'''
* '''zpl'''


== Unofficial prefixes ==
== Unofficial prefixes ==
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* '''rwp'''
* '''rwp'''
* '''sa''' - Snipers Alley
* '''sa''' - Snipers Alley
* '''sp''' - Single player
* '''sdk'''
* '''test'''
* '''tr''' - Training
* '''tr''' - Training



Revision as of 17:19, 12 May 2008

Common traditional naming conventions for maps for some Half-Life and Source games use a small prefix (often two or three letters) followed by an underscore at the beginning of the map name. For example "de_dust", where "de_" is the prefix and "dust" is the map name.

Official prefixes are as follows.

Official games

Counter-Strike, Source & Condition Zero

  • as - Assassination (Counter-Strike and VIP Mod only)
  • cs - Hostage Rescue
  • de - Bomb Defusal
Note.pngNote:Condition Zero uses enhanced versions of the original Counter-Strike maps denoted with a "_cz" suffix.

Day of Defeat & DOD:S

  • dod

Deathmatch Classic

  • dmc

Half-Life 2, Half-Life 2: Episode 1, Half-Life 2: Episode 2

  • d1 - Half-Life 2, First development team
  • d2 - Half-Life 2, Second development team
  • d3 - Half-Life 2, Third development team
  • ep1 - Half-Life 2: Episode 1
  • ep2 - Half-Life 2: Episode 2

Half-Life 2: Deathmatch

  • dm

Portal

  • testchmb
  • escape

Ricochet

  • rc

SiN Episodes: Emergence

  • arena
  • se1

Team Fortress 2

  • cp - Control Point
  • ctf - Capture the Flag
  • tc - Territorial Control
  • pl - Payload

Third-party mods

Brain Bread

  • bb

D.I.R.I.P.

  • diprip

Dystopia

  • dys
  • pb

Empires

  • emp

Eternal Silence

  • es

Fortress Forever

  • ff - All gametypes

Garry's Mod

  • gm
  • rp - Roleplay
  • sb - SpaceBuild
  • gms - Stranded
  • zs - Zombie Survival
  • fw - Fort Wars

Half-Life 2: Capture The Flag

  • ctf - Capture the Flag
  • dom - Domination

Hidden: Source

  • hdn - Hidden
  • ovr - Overrun

Insurgency

  • ins

Iron Grip: The Oppression

  • ig

Jailbreak

  • jb

Natural Selection

  • co - Combat
  • ns - Natural Selection (original)

Project Valkyrie

  • 3mm - 3-Month Mod

Sourceforts

  • sf

Specialists, The

  • ts

Sven Co-op

Older Sven Co-op maps tend not to have prefixes, but, to stop confusion with third-party single player levels and original Half-Life multiplayer add-ons, the "sc" prefix has come into use.

  • sc

Synergy

  • syn

Zombie Master

  • zm

Zombie Panic, Zombie Panic: Source

  • zps
  • zpo
  • zpl

Unofficial prefixes

In addition, some custom maps will be marked with unofficial prefixes, either to denote its nature or to brand it.

Unclassified

  • aaa
  • jp
  • kz - Climing/jumping
  • nrp
  • rwp
  • sa - Snipers Alley
  • sp - Single player
  • sdk
  • test
  • tr - Training

Counter-Strike, Source & Condition Zero

  • aim - Aim Arena has teams that are restricted to one class of weapon and have no objectives except to eliminate the opposing team. Emphasis is placed on player's aim.
  • awp - AWP Arena restricts players to AWPs only
  • dm - Deathmatch Arena-styled maps used by deathmatch mods for CS and CS:S. These maps are usually small and simple like "fy" maps but adapted in order to have multiple spawn points.
  • es - Escape (now defunct, originally official)
  • fy - Frag Yard is a map with an assortment of weapons spawning on the ground versus player inventory.
  • fun - Fun Map is a map with some strange objectives, contraptions or other mysterious things.
  • gg - Gun game. The only objective on this map is to kill the other team. Weapons are usually bought.
  • he - HE Grenade Arena restricts players to Heavy Explosive grenades.
  • ka - Knife Arena restricts players to knives only.
  • surf - Surf Maps (unofficial gamemode)
  • zm - Zombie (unofficial gamemode)

Half-Life 2: Deathmatch

  • js - coop

Team Fortress Classic

  • conc - "Conc" maps, using concussion grenades to do a climb/jump sort of map.

Team Fortress 2

  • ccp - Cyclic Capture Point
  • dm or duel - Death Match or Duel
  • dom - Domination
  • es - Escort
  • koth - King of the Hill
  • jump - Jump maps (rocket or stickey jumping)
  • melee - Melee only map
  • sniper - Sniper only/prefered map
  • toy or rats - Players are small compaired to the level scale
  • rc - A Capture Point match where the points are randomly assigned

Thematic

  • killbox - Killbox (DM) is a map consisting of at least one box-shaped arena.