|
|
Line 242: |
Line 242: |
| |style="text-align:center;"| 172 196 204 100 | | |style="text-align:center;"| 172 196 204 100 |
| |} | | |} |
| Original ideal angles and light settings found by Ferret (Interlopers.net)
| |
|
| |
|
| == counter-strike source shared.gcf == | | == counter-strike source shared.gcf == |
Line 389: |
Line 388: |
| |style="text-align:center;"| | | |style="text-align:center;"| |
| |} | | |} |
| Original ideal angles and light settings found by Ferret (Interlopers.net)
| |
|
| |
|
| == day of defeat source.gcf == | | == day of defeat source.gcf == |
Revision as of 06:55, 5 February 2007
This is a list of skies available in the Steam caches, along with pictures of each skybox. The light_environment settings listed (Ideal Sun Angle, Ideal Brightness, etc) are suggestions based on settings used in official maps; other values may also be appropriate. To test skies in singleplayer without recompiling the map, bring up the console and enter sv_skyname <sky_name>. Quicksave the game, load it again and the old skybox should be temporarily replaced with the new one.
source materials.gcf
These skyboxes are available to Half-Life 2 and all games and mods using the Source Engine.
The table below explains the prefixes used in map filenames.
Only outdoor maps that have both skyboxes and light_environments are referenced by this list.
Example Map |
Ideal Sun Angle |
Ideal Sun Pitch |
Ideal Brightness |
Ideal Ambience
|
sky_borealis01
|
None
|
0 47 0
|
-45
|
254 227 167 80
|
195 195 195 20
|
sky_day01_01
|
d1_trainstation01 - d1_trainstation_06
|
0 165 0
|
-35
|
237 218 143 800
|
190 201 220 100
|
sky_day01_04
|
d1_canals_01, d1_canals_01a, d1_canals_02
|
0 165 0
|
-55
|
248 234 205 1000
|
194 236 252 175
|
sky_day01_05
|
d1_canals_03 d1_canals_05 d1_canals_06, d1_canals_07 d1_canals_08 de_prodigy
|
0 165 0 0 104 0 0 104 0 0 104 0 0 316 0
|
-83 -35 -35 -35 -70
|
243 224 158 1200 248 233 186 800 248 233 186 860 243 219 143 860 249 227 155 800
|
194 236 252 225 140 167 174 150 140 167 174 150 140 167 174 150 126 171 207 1000
|
sky_day01_06
|
d1_canals_09, d1_canals_10, d1_canals_11 cs_compound
|
0 148 0 0 104 0
|
-35 -35
|
240 187 117 1000 248 233 186 860
|
135 172 180 150 140 167 174 150
|
sky_day01_07
|
d1_canals_12
|
0 108 0
|
-35
|
235 166 71 1000
|
135 172 180 150
|
sky_day01_08
|
d1_canals_13, d1_eli_01
|
0 108 0
|
-35
|
235 155 71 1000
|
105 142 165 120
|
sky_day01_09
|
d1_eli_02 d1_town_01 - d1_town_03
|
0 12 0 0 12 0
|
-45 -45
|
175 230 239 65 175 230 239 50
|
83 104 130 50 43 45 57 5
|
sky_day02_01
|
d1_town_05
|
0 225 0
|
-25
|
254 242 160 400
|
172 196 204 80
|
sky_day02_02
|
d2_coast_01 de_port
|
0 225 0 0 230 0
|
-20 -20
|
255 244 213 700 255 244 213 700
|
172 196 204 50 172 196 204 50
|
sky_day02_03
|
d2_coast_03 d2_coast_04
|
0 280 0 0 290 0
|
-45 -45
|
243 238 224 500 243 238 224 500
|
172 196 204 100 172 196 204 50
|
sky_day02_04
|
d2_coast_05
|
0 240 0
|
-45
|
243 238 224 400
|
172 196 204 50
|
sky_day02_05
|
d2_coast_08
|
0 135 0
|
-30
|
255 255 249 448
|
172 196 204 100
|
sky_day02_06
|
d2_coast_09
|
0 270 0
|
-20
|
255 252 230 475
|
172 196 204 120
|
sky_day02_07
|
d2_coast_10 d2_coast_11
|
0 225 0 0 225 0
|
-15 -15
|
255 252 230 500 255 0 0 400
|
183 204 210 140 175 199 205 150
|
sky_day02_09
|
d2_coast_12 d2_prison_01 d2_prison_02 - d2_prison_08
|
0 200 0 0 200 0 0 200 0
|
-5 -5 -5
|
237 232 209 70 217 226 234 0 221 232 240 20
|
122 140 169 60 122 140 169 20 103 143 184 125
|
sky_day02_10
|
d2_coast_07
|
0 135 0
|
-30
|
255 255 249 448
|
172 196 204 100
|
sky_day03_01
|
d3_c17_01 d3_c17_02 d3_c17_03
|
0 165 0 0 126 0 0 150 0
|
-35 -25 -30
|
237 218 143 800 245 200 150 1000 236 218 145 600
|
190 201 220 100 148 173 205 60 160 184 211 150
|
sky_day03_02
|
d3_c17_04 d3_c17_05
|
0 140 0 0 120 0
|
-35 -35
|
236 218 145 650 236 218 145 650
|
160 184 211 150 160 184 211 150
|
sky_day03_03
|
d3_c17_06a d3_c17_06b, d3_c17_07
|
0 120 0 0 115 0
|
-40 -35
|
236 218 145 700 236 218 145 700
|
160 184 211 150 160 184 211 150
|
sky_day03_04
|
d3_c17_08 d3_c17_09 d3_c17_10a, d3_c17_10b
|
0 53 0 0 50 0 0 50 0
|
-60 -35 -20
|
239 207 141 350 237 218 143 650 238 207 142 600
|
75 96 116 300 190 201 220 100 190 201 220 100
|
sky_day03_05
|
d3_c17_11 d3_c17_12 d3_c17_12b d3_c17_13, d3_citadel_01
|
0 82 0 0 82 0 0 40 0 0 82 0
|
-12 -8 -8 -12
|
238 200 128 450 238 200 128 450 239 207 141 350 238 200 128 450
|
75 96 116 150 75 96 116 150 75 96 116 300 75 96 116 250
|
sky_day03_06
|
d3_breen_01, d3_citadel_05
|
0 280 0
|
-21
|
221 112 13 300
|
255 255 255 20
|
sky_wasteland02
|
None
|
0 28 0
|
-35
|
255 255 249 524
|
172 196 204 100
|
counter-strike source shared.gcf
These skyboxes are available to Counter-Strike: Source and mods utilizing its content.
Example Map |
Ideal Sun Angle |
Ideal Sun Pitch |
Ideal Brightness |
Ideal Ambience |
Ideal HDR Brightness |
Ideal HDR Ambience
|
assault
|
cs_assault
|
|
|
|
|
|
|
cx
|
de_chateau
|
0 27 0
|
-65
|
255 242 192 600
|
145 172 189 300
|
|
|
de_cobble
|
de_cbble
|
0 330 0
|
-40
|
240 252 255 700
|
146 149 155 300
|
|
|
de_cobble_hdr
|
de_nuke
|
0 26 0
|
-60
|
252 230 197 550
|
136 177 210 100
|
-1 -1 -1 1
|
-1 -1 -1 1
|
de_piranesi
|
de_piranesi
|
0 150 0
|
-50
|
255 248 192 450
|
152 160 168 300
|
|
|
hav
|
cs_havana
|
0 300 0
|
-12
|
251 215 140 800
|
143 176 214 300
|
|
|
italy
|
cs_italy
|
0 165 0
|
-45
|
255 232 208 600
|
183 201 206 200
|
|
|
jungle
|
de_aztec
|
0 287 0
|
-60
|
248 244 237 350
|
190 209 216 150
|
|
|
militia_hdr
|
cs_militia
|
0 298 0
|
-60
|
235 222 177 600
|
75 92 118 400
|
-1 -1 -1 1
|
-1 -1 -1 1
|
office
|
cs_office
|
0 17 0
|
-60
|
255 249 225 325
|
121 152 185 400
|
|
|
sky_dust (hdr)
|
de_dust, de_dust2
|
0 43 0
|
-60
|
233 225 201 700
|
241 228 190 500
|
|
|
tides
|
de_tides de_inferno
|
0 51 0 0 307 0
|
-60 -65
|
242 224 183 850 235 222 177 800
|
105 150 186 800 91 135 149 400
|
|
|
train (hdr)
|
de_train
|
0 120 0
|
-57
|
255 250 234 700
|
98 129 179 500
|
|
|
sky_c17_05 File:Sky c17 05.jpg
|
None
|
|
|
|
|
|
|
day of defeat source.gcf
These skyboxes are available to Day of Defeat: Source and mods utilizing its content.
These skies are HDR capable.
Example Map |
Ideal Sun Angle |
Ideal Sun Pitch |
Ideal Brightness |
Ideal Ambience |
Ideal HDR Brightness |
Ideal HDR Ambience
|
sky_dod_01_hdr
|
dod_flash
|
0 165 0
|
-40
|
250 241 192 600
|
209 227 237 200
|
250 241 192 500
|
209 227 237 200
|
sky_dod_02_hdr
|
dod_donner
|
0 165 0
|
-40
|
242 240 219 450
|
149 171 181 250
|
234 230 196 370
|
149 171 181 300
|
sky_dod_03_hdr
|
dod_anzio
|
0 32 0
|
-50
|
250 241 192 600
|
209 227 237 200
|
-1 -1 -1 1
|
-1 -1 -1 1
|
sky_dod_04_hdr
|
dod_avalanche
|
0 60 0
|
-50
|
250 241 192 600
|
149 171 181 250
|
250 241 192 425
|
149 171 181 200
|
sky_dod_06_hdr
|
dod_argentan
|
0 113 0
|
-22
|
255 255 164 600
|
203 216 235 200
|
255 255 164 500
|
203 216 235 200
|
sky_dod_08_hdr
|
dod_kalt
|
No sun
|
No sun
|
197 205 214 750
|
136 175 204 280
|
197 205 214 750
|
-1 -1 -1 1
|
sky_dod_09_hdr no image yet
|
dod_colmar
|
No sun
|
No sun
|
128 165 202 165
|
51 86 125 650
|
128 165 202 50
|
51 86 125 325
|
sky_dod_10_hdr no image yet
|
dod_jagd
|
No sun
|
No sun
|
185 200 206 450
|
111 140 153 600
|
185 200 206 150
|
111 140 153 200
|
lostcoast content.gcf
These skyboxes are available to Half-Life 2: Lost Coast and mods utilizing its content.
These skies are HDR capable.
Example Map |
Ideal Sun Angle |
Ideal Sun Pitch |
Ideal Brightness |
Ideal Ambience |
Ideal HDR Brightness |
Ideal HDR Ambience
|
sky_lostcoast_hdr
|
d2_lostcoast
|
25 345 0
|
-32
|
253 236 198 400
|
136 155 191 255
|
-1 -1 -1 1
|
-1 -1 -1 1
|
half-life source.gcf
These skyboxes are available to Half-Life: Source, Half-Life Deathmatch: Source and mods utilizing its content.
Please note that the only skyboxes listed here are ones that are actually used or have known values. All the others are removed from the list due to file size constraints.
Map Name |
Chapter |
c0a0 |
Black Mesa Inbound |
c1a0 |
Anomalous Materials |
c1a1 |
Unforeseen Consequences |
c1a2 |
Office Complex |
c1a3 |
We've Got Hostiles |
c1a4 |
Blast Pit (or Screams and Whispers) |
c2a1 |
Power Up |
c2a2 |
On A Rail |
c2a3 |
Apprehension |
c2a4 |
Residue Processing |
c2a5 |
Surface Tension |
c3a1 |
"Forget about Freeman!" (or On Your Own) |
c3a2 |
Lambda Core |
c4a1 |
Xen |
c4a2 |
Gonarch's Lair |
c4a1a |
Interloper |
c4a3 |
Nihilanth |
c5a1 |
End Game |
Example Map |
Ideal Sun Angle |
Ideal Sun Pitch |
Ideal Brightness |
Ideal Ambience
|
alien1
|
c4a1b
|
|
|
112 188 173 1000
|
84 140 156 250
|
black
|
c4a1f c4a3
|
|
|
62 202 150 800 248 139 139 55
|
84 140 156 150 255 255 255 360
|
desert
|
t0a0d
|
|
|
255 224 160 5000
|
255 255 255 400
|
neb6
|
c4a2 c4a2a c4a2b
|
|
|
156 130 107 1200 179 81 83 1200 175 84 86 1200
|
255 255 255 50 255 255 255 200 255 255 255 200
|
neb7
|
c4a1 c4a1a
|
|
|
70 150 120 500 112 188 173 1000
|
255 255 255 200 84 140 156 250
|
night
|
c2a2g ,c2a2h
|
|
|
70 119 200 200
|
255 255 255 20
|
sky_dawn01
|
None
|
|
|
210 177 100 900
|
187 238 236 30
|
sky_wasteland02
|
c0a0a c0a0b c1a2a c2a3e c2a4 c2a4a c2a4e c2a4f c2a4g c2a5 c2a5a c2a5b c2a5c c2a5d c2a5e c2a5f c2a5g c2a5w c2a5x c3a1a
|
|
|
250 109 31 5000 250 210 110 150 255 255 255 200 220 211 182 1200 249 240 193 1200 239 233 211 650 255 237 204 900 227 210 202 1500 239 233 211 650 239 233 211 650 239 233 211 650 239 233 211 650 239 233 211 650 238 231 213 650 239 233 211 650 239 233 211 650 235 231 216 650 236 231 215 650 236 230 215 650 207 191 177 650
|
255 255 255 20 255 255 255 20 234 239 233 60 255 255 255 20 255 255 255 20 255 255 244 12 255 255 255 20 255 255 255 20 255 255 244 12 255 255 255 175 223 255 244 12 255 255 255 175 255 255 255 175 255 255 255 175 255 255 255 175 223 255 244 22 255 255 255 200 255 255 255 200 255 255 255 300 255 255 255 200
|
xen9
|
c1a0e
|
|
|
202 236 64 600
|
255 255 255 0
|