Template:VVIS++ compatibility/strings: Difference between revisions

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<!-- Source 2004/2006 -->
<!-- Source 2004/2006 -->
| Source 2006 Notes = {{#switch: {{Language}}
| Source 2006 Notes = {{#switch: {{Language}}
| #default = Not supported. VVIS++ can read Source 2004 and 2006's .bsp (meaning it is compatible with 2004/2006 VBSP), however, Source 2004 & 2006's [[VRAD]] will fail to compile with VVIS++ compiled maps.
| #default = Not supported. VVIS++ can read Source 2004 and 2006's .bsp (meaning it is compatible with Source 2004/2006's VBSP), however, Source 2004 & 2006's [[VRAD]] will fail to compile maps compiled with VVIS++.
}}
}}


<!-- Source 2013 branch series -->
<!-- Source 2013 branch series -->
| Source 2013 SP Notes = {{#switch: {{Language}}
| Source 2013 SP Notes = {{#switch: {{Language}}
| #default = Install to any {{tf2branch|1}} game or {{srcsdk13mp|1}}'s {{path|bin/x64}} folder normally, then open Hammer (or {{hammer++|1}}) in your Source 2013 SP game, change '''VIS executable''' and point it to {{code|$SteamUserDir\Your TF2 branch game\bin\x64\vvisplusplus.exe}}.</br>Source 2013 SP's {{code|.bsp}} and VBSP are compatible with {{vvis++|name}}. Tested with {{hl2|1}} (with VVIS++ installed on {{hl2dm|1}} directory).
| #default = Install to any {{tf2branch|1}} game or {{srcsdk13mp|1}}'s {{path|bin/x64}} folder normally, then open Hammer (or {{hammer++|1}}) in your Source 2013 SP game, change '''VIS executable''' and point it to {{code|$SteamUserDir\Your TF2 branch game\bin\x64\vvisplusplus.exe}}.</br>Source 2013 SP's {{code|.bsp}} and all of its compilers (VBSP, VRAD) are compatible with {{vvis++|name}}. Tested with {{hl2|1}} (with VVIS++ installed on {{hl2dm|1}} directory).
}}
}}


| Source 2013 MP Notes = {{#switch: {{Language}}
| Source 2013 MP Notes = {{#switch: {{Language}}
| #default = Install to any {{tf2branch|1}} game or {{srcsdk13mp|1}}'s {{path|bin/x64}} folder normally, then open Hammer (or {{hammer++|1}}) in your Source 2013 MP game, change '''VIS executable''' and point it to {{code|$SteamUserDir\Your TF2 branch game\bin\x64\vvisplusplus.exe}}.</br>Source 2013 MP's {{code|.bsp}} and VBSP are compatible with {{vvis++|name}}.</br>This method will also works with pre-2021 version of {{css|1}}, {{hl2dm|1}}, etc... games, aswell as pre-2021 version of {{src13mp|1}} (you will need to create a separate folder containing the 2013 MP version of the game, then open up Hammer or Hammer++ in your Source 2013 MP game, then changing VIS executable location).
| #default = Install to any {{tf2branch|1}} game or {{srcsdk13mp|1}}'s {{path|bin/x64}} folder normally, then open Hammer (or {{hammer++|1}}) in your Source 2013 MP game, change '''VIS executable''' and point it to {{code|$SteamUserDir\Your TF2 branch game\bin\x64\vvisplusplus.exe}}.</br>Source 2013 MP's {{code|.bsp}} and all of its compilers (VBSP, VRAD) are compatible with {{vvis++|name}}.</br>This method will also works with pre-2021 version of {{css|1}}, {{hl2dm|1}}, etc... games, aswell as pre-2021 version of {{src13mp|1}} (you will need to have both version of the game(s) in {{tf2branch|1}} and {{src13mp|1}} installed, with the latter on a separate folder named "Counter-Strike: Source pre-2025" for example, then open Hammer on your Source 2013 MP game, change VIS location to {{code|vvisplusplus.exe}} located on your TF2 branch game).
}}
}}



Latest revision as of 07:06, 28 November 2025

English (en)Suomi (fi)Hrvatski (hr)Русский (ru)Українська (uk)Tiếng Việt (vi)中文 (zh)
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Subpage of strings
It contains various translatable and untranslatable strings that are used in the template or anywhere else.
To preview translated strings, select languages on the top right bar.
Icon-gnome-document-open.pngDocumentation
Number of strings:14
Approximate status of translation:English (en) 100% Suomi (fi) 28.57% Hrvatski (hr) 57.14% Русский (ru) 57.14% Українська (uk) 7.14% Tiếng Việt (vi) 28.57% 中文 (zh) 28.57% 

Other

  • VVIS++/Bugs and limitations with unsupported games

Header

  • Game
  • VVIS++ Version
  • Engine branch (game)

Game/tool notes

  • Notes

Generic

  • Install to game's 🖿bin folder normally.
  • Not supported.

Generic x64

  • Install to game's 🖿bin/x64 folder normally.

Source 2004/2006

  • Not supported. VVIS++ can read Source 2004 and 2006's .bsp (meaning it is compatible with Source 2004/2006's VBSP), however, Source 2004 & 2006's VRAD will fail to compile maps compiled with VVIS++.

Source 2013 series

Source 2013 SP

Source 2013 MP (Legacy)

TF2 branch

VVIS++ officially support this game or branches.

Garry's Mod

VVIS++ officially support this game or branches.

Third-party VBSPs

Mapbase

  • Mapbase's VBSP are compatible with VVIS++. For installation, follow the same instructions as Source 2013 SP games.