Grenade abrams shell: Difference between revisions
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Important:In
Black Mesa Steam versions, this grenade type represented by grenade_tank_shell entity. See the page for information about this version of the grenade.
Note:It explodes if hits skybox.
MyGamepedia (talk | contribs) No edit summary |
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{{DISPLAYTITLE:grenade_abrams_shell}} | |||
{{ent not in fgd|nolink=1|because=it wasn't supposed to be used via {{hammer|4}} by the developers. You still can use it for your map or mod, just add required code to the FGD}} | {{ent not in fgd|nolink=1|because=it wasn't supposed to be used via {{hammer|4}} by the developers. You still can use it for your map or mod, just add required code to the FGD}} | ||
[[File:Grenade abrams shell.jpg | 300px | right ]] | [[File:Grenade abrams shell.jpg | 300px | right ]] |
Revision as of 04:14, 1 June 2025

grenade_abrams_shell is a point entity available in Black Mesa (mod). The grenade entity that used by npc_abrams. This is a projectile fired from the barrel of an Abrams tank. All inputs and outputs are same as CBaseAnimating.



Inputs
- SetTimer <float >
- Sets amount of time before detonate.
- Detonate <void>
- Detonates this entity.
- SetThrower <void>
- Fired by this entity when launched. Doesn't do anything.
Outputs
- OnDetonate <void>
- Fired by this entity when detonated.
Dedicated ConVars
Cvar/Command | Parameters or default value | Descriptor | Effect |
---|---|---|---|
sk_grenade_abrams_shell_dmg | 30 | Float | Amount of damage from this entity. |
sk_grenade_abrams_shell_radius | 256 | Float | Radius of explosion from this entity. |
sk_grenade_abrams_shell_airspeed | 3500 | Float | Speed of this entity. |