Category:Semi-internal entities: Difference between revisions

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* {{ent|func_instance_io_proxy}} - VBSP takes care of this in special way (better description {{todo}})
* {{ent|func_instance_io_proxy}} - VBSP takes care of this in special way (better description {{todo}})
* {{ent|func_occluder}} - description {{todo}}
* {{ent|func_occluder}} - description {{todo}}
* {{ent|sky_camera}} - description {{todo}} [https://github.com/ValveSoftware/source-sdk-2013/blob/39f6dde8fbc238727c020d13b05ecadd31bda4c0/src/utils/vbsp/vbsp.cpp#L786]


== See also ==
== See also ==

Revision as of 17:48, 23 May 2025

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It's a type of entity that is processed by compiler (VBSP or VRAD for example) in the similar way an internal entity would be but is also added to entity lump and exists as non-internal entity in-game.

Semi-internal entities

See also

Subcategories

This category has only the following subcategory.