Template:PreservedEnt: Difference between revisions
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(or maybe this is enough) |
SirYodaJedi (talk | contribs) (The forced 1-line nature of the {{expand}} title was causing overlap issues on 1024px viewports) |
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<onlyinclude>{{#switch: {{language}} | <onlyinclude>{{#switch: {{language}} | ||
|#default={{important|This is a [[s_PreserveEnts|preserved entity]]{{#ifeq:{{{1}}}|all|| in {{PreservedEnt/switch|{{{1|{{SUBPAGENAME}}}}}}}}}.<br> | |#default={{important|This is a [[s_PreserveEnts|preserved entity]]{{#ifeq:{{{1}}}|all|| in {{PreservedEnt/switch|{{{1|{{SUBPAGENAME}}}}}}}}}.<br>If the game has round restart mechanics this entity may not behave as expected: | ||
{{expand|noborder=1|title=More info| | |||
* On a new round entities with this classname will '''intentionally not reset'''. You can use {{ent|logic_auto}} to emulate resetting it. | * On a new round entities with this classname will '''intentionally not reset'''. You can use {{ent|logic_auto}} to emulate resetting it. | ||
* [[Kill|Killing]] it removes it forever, as '''it is not respawned''' on a new round. | * [[Kill|Killing]] it removes it forever, as '''it is not respawned''' on a new round. |
Revision as of 18:53, 3 May 2025
{{SUBPAGENAME}} is automatically filled as first parameter if it's not specified
Wikitext | Result | |
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{{PreservedEnt | player}} | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() If the game has round restart mechanics this entity may not behave as expected:
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