Sv rollangle: Difference between revisions
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Note:This console variable is flagged as "launcher"-only in all Source games since Source 2007, so it can be only changed through launch options.
Important:When changing the value through launch options, the console may show Unknown command "sv_rollangle". However the value does actually changes.
sm_cvar sv_rollangle <value> command (with SourceMod installed) or

script Convars.SetValue("sv_rollangle", "<value>") (using VScript).
Note:
Black Mesa replaced this command with rollangle.
Confirm:This is confirmed on 2012 mod version, needs confirm on latest Steam version aswell.
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[[File:Viewrolling demonstration.gif|320px|thumb|right|View rolling demonstration.<br>(Click to view if GIF does not play automatically).]] | |||
{{this is a|console variable|name=sv_rollangle}} | {{this is a|console variable|name=sv_rollangle}} | ||
This [[float]] [[cvar]] adjusts or disable [[View_roll|view rolling]] (which is used in {{bms|1}}, and works similarly to {{quake|1}} and {{hl|1}}). | This [[float]] [[cvar]] adjusts or disable [[View_roll|view rolling]] (which is used in {{bms|1}}, and works similarly to {{quake|1}} and {{hl|1}}). |
Latest revision as of 07:15, 10 April 2025


sv_rollangle
is a console variable available in all Source games.
This float cvar adjusts or disable view rolling (which is used in Black Mesa, and works similarly to Quake and Half-Life).


Alternatively, you can also use SourceMod or VScript:






