Source SDK Release Notes: Difference between revisions
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Note:The latest release note on Steam News page is no longer updated. Instead the release note below are copied from source-sdk-2013 GitHub Commits history.
Note:If you see this page when you first open the "Source SDK" (AppID 211) launcher, please note that the standalone Source SDK tool/launcher are no longer updated, and does not support Source 2013 games. The deprecated Source SDK tools are provided to create content-based mods for Source 2009 or earlier, and to obtain source code & create mods for Source SDK Base 2006 and Source SDK Base 2007.
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== Source SDK 2013 update (4/ | == Source SDK 2013 update (4/3/2025) == | ||
=== Multiplayer ({{tf2branch|1}}) === | === Multiplayer ({{tf2branch|1}}) === | ||
; Code updates{{colon}} | ; Code updates{{colon}} |
Revision as of 02:28, 6 April 2025


To launch the SDK applications (Hammer, HLMV, etc...) manually on Source 2013 games, see SDK Installation - SteamPipe migration section.
Source SDK 2013 update (4/3/2025)
Multiplayer (Team Fortress 2 branch)
- Code updates:
- game: client: fix pointer size mismatch
- Fix uninitialized field use in CParticleEffectBinding
- Fix organs spawning due to non-Vita-Saw damage
Updated source code (as of 4/3/2025)
- Source 2013 Singleplayer: Source SDK 2013 GitHub repo.
Note:SP code remains unchanged since 2014.
- TF2 branch (newer Source 2013 MP): Source SDK 2013 GitHub repo.
Report Issues
- If you encounter any problems with this release (bugs, crashes, etc...), visit GitHub Issues page to report or search existing issues:
Source 1 Games repo
Source SDK 2013 repo
Important:Always search for existing issues before creating new bug report, to prevent duplicated bug reports.
Previous releases
- See the Source SDK release notes archive for information on previous releases.