Template:Hammer++ compatibility/strings: Difference between revisions

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| fi = Peli
| fi = Peli
}}
}}
| Ver = {{#switch: {{language}}
| Ver = {{#switch: {{language}}
| #default = Hammer++ Version
| #default = Hammer++ Version
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| fi = Hammer++ Versio
| fi = Hammer++ Versio
}}
}}
| Notes = {{#switch: {{language}}
| Notes = {{#switch: {{language}}
| #default = Notes
| #default = Notes
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| fi = Muuta
| fi = Muuta
}}
}}
| None = {{#switch: {{language}}
| None = {{#switch: {{language}}
| #default = None
| #default = None
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| fi = Ei mitään
| fi = Ei mitään
}}
}}
<!-- Game/tool notes -->
<!-- Game/tool notes -->
| direct install generic Notes = {{#switch: {{language}}
| direct install generic Notes = {{#switch: {{language}}
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| ru = Обычная установка в директорию {{path|bin}} игры.
| ru = Обычная установка в директорию {{path|bin}} игры.
}}
}}
| tf2c Notes = {{#switch: {{language}}
| tf2c Notes = {{#switch: {{language}}
| #default = [https://wiki.tf2classic.com/wiki/Setting_up_Hammer Setting up Hammer]
| #default = [https://wiki.tf2classic.com/wiki/Setting_up_Hammer Setting up Hammer]
| ru = [https://wiki.tf2classic.com/wiki/Setting_up_Hammer Настройка Hammer]
| ru = [https://wiki.tf2classic.com/wiki/Setting_up_Hammer Настройка Hammer]
}}
}}
| portal2 Notes = {{#switch: {{language}}
| portal2 Notes = {{#switch: {{language}}
| #default = Portal 2 support still has some problems, this will be released at a later date.
| #default = Portal 2 support still has some problems, this will be released at a later date.
| ru = Поддержка Portal 2 всё ещё проблематична, информация будет опубликована позднее.
| ru = Поддержка Portal 2 всё ещё проблематична, информация будет опубликована позднее.
}}
}}
| p2ce Notes = {{#switch: {{language}}
| p2ce Notes = {{#switch: {{language}}
| #default = Check out the issues on the [[Hammer++/Bugs and limitations with unsupported games|relevant subpage]]. Support by developers is not planned, and usage is strongly discouraged; some Hammer++ features will be added to {{strata hammer|4.1}}.
| #default = Check out the issues on the [[Hammer++/Bugs and limitations with unsupported games|relevant subpage]]. Support by developers is not planned, and usage is strongly discouraged; some Hammer++ features will be added to {{strata hammer|4.1}}.
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| fi = Ei kehittäjien tukema; He eivät auta sinua jos löydät ongelmia
| fi = Ei kehittäjien tukema; He eivät auta sinua jos löydät ongelmia
}}
}}
| hls Notes = {{#switch: {{language}}
 
| hls Notes = {{#switch: {{language}} <!--also hldms-->
| #default = [[Configuring Hammer for Half-Life: Source|Configure Hammer for Half-Life: Source]], then install to game's {{path|bin}} folder normally.
| #default = [[Configuring Hammer for Half-Life: Source|Configure Hammer for Half-Life: Source]], then install to game's {{path|bin}} folder normally.
| ru = [[Configuring Hammer for Half-Life: Source|Настройте Hammer для Half-Life: Source]], и установите в директорию {{path|bin}} игры.
| ru = [[Configuring Hammer for Half-Life: Source|Настройте Hammer для Half-Life: Source]], и установите в директорию {{path|bin}} игры.
}}
}}
| hl2dm Notes = {{#switch: {{language}}
| hl2dm Notes = {{#switch: {{language}}
| #default = Since 20th Anniversary update, HL2DM is on the {{tf2branch|nt=0|2}}. The {{src13mp|name}} version no longer works, but installing 64-bit {{tf2}} version into HL2DM works.
| #default = Since 20th Anniversary update, HL2DM is on the {{tf2branch|nt=0|2}}. The {{src13mp|name}} version no longer works, but installing 64-bit {{tf2}} version into HL2DM works.
}}
}}
| l4d Notes = {{#switch: {{language}}
| l4d Notes = {{#switch: {{language}}
| #default = L4D2 Hammer++ appears fine on Left 4 Dead, except when compiling the map. Once compiled and joining the map, an error will appear and display: ''STEAM validation rejected'' and unable to interact with the menu after pressing ok.<br>{{workaround|Before compiling the map, check the box ''Don't run the game after compiling'' and then compile the map, after it has been compiled, enter Left 4 Dead and via [[console]], type: '''map <map name>'''.<br>{{Tip|You can enable ''dev'' by going to manage < properties and on Launch options, type: -dev 1.}}}}{{fix|Remove the {{code|steam_appid.txt}} from the {{path|hammerplusplus}} folder.}}
| #default = L4D2 Hammer++ appears fine on Left 4 Dead, except when compiling the map. Once compiled and joining the map, an error will appear and display: ''STEAM validation rejected'' and unable to interact with the menu after pressing ok.<br>{{workaround|Before compiling the map, check the box ''Don't run the game after compiling'' and then compile the map, after it has been compiled, enter Left 4 Dead and via [[console]], type: '''map <map name>'''.<br>{{Tip|You can enable ''dev'' by going to manage < properties and on Launch options, type: -dev 1.}}}}{{fix|Remove the {{code|steam_appid.txt}} from the {{path|hammerplusplus}} folder.}}
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| fi = Samankaltainen kuin [[Hammer++/Docs/Installation for Other Games#Installing Hammer++|normaali tapa]], mutta katso myös [https://github.com/RealParSec/realparsec.github.io/blob/master/README.md tätä tiedostoa] lisäaskeleille
| fi = Samankaltainen kuin [[Hammer++/Docs/Installation for Other Games#Installing Hammer++|normaali tapa]], mutta katso myös [https://github.com/RealParSec/realparsec.github.io/blob/master/README.md tätä tiedostoa] lisäaskeleille
}}
}}
| bms (Steam) Notes = {{#switch: {{language}}
| bms (Steam) Notes = {{#switch: {{language}}
| #default = Check out the issues below in the [[Hammer++/Bugs and limitations with unsupported games|relevant subpage]]. A separate version for Black Mesa is not planned.
| #default = Check out the issues below in the [[Hammer++/Bugs and limitations with unsupported games|relevant subpage]]. A separate version for Black Mesa is not planned.
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| fi = Uudet valaistus entiteetit eivät saata näkyä valaistus esikatselussa; käytä vanhoja entiteettejä testinä ja vaihda uusimpiin viimeistä kokoamista varten
| fi = Uudet valaistus entiteetit eivät saata näkyä valaistus esikatselussa; käytä vanhoja entiteettejä testinä ja vaihda uusimpiin viimeistä kokoamista varten
}}
}}
| bms (Mod) Notes = {{#switch: {{language}}
| bms (Mod) Notes = {{#switch: {{language}}
| #default = Install to {{src13sp|4.1|nt=0|addtext='s}} {{path|bin}} folder and [[Hammer++/Docs/Installation for Other Games|add a game configuration pointing to the mod]]; the {{src13sp|4.1|nt=1}} compilers generate BSPs that are compatible with {{src07|4.1}}.
| #default = Install to {{src13sp|4.1|nt=0|addtext='s}} {{path|bin}} folder and [[Hammer++/Docs/Installation for Other Games|add a game configuration pointing to the mod]]; the {{src13sp|4.1|nt=1}} compilers generate BSPs that are compatible with {{src07|4.1}}.
| ru = Установите в директорию {{path|bin}} {{src13sp|4.1|nt=0|addtext='s}} и [[Hammer++/Docs/Installation for Other Games|добавьте конфигурацию модицикации]], компиляторы {{src13sp|4.1|nt=1}} создают BSP-карты совместимые с {{src07|4.1}}.
| ru = Установите в директорию {{path|bin}} {{src13sp|4.1|nt=0|addtext='s}} и [[Hammer++/Docs/Installation for Other Games|добавьте конфигурацию модицикации]], компиляторы {{src13sp|4.1|nt=1}} создают BSP-карты совместимые с {{src07|4.1}}.
}}
}}
| postal3 Notes = {{#switch: {{language}}
| postal3 Notes = {{#switch: {{language}}
| #default = Requires modification to Postal 3's FGD file(s); Recommended to use Postal 3's compilers instead; Some Hammer features from Postal 3's are missing like 'prefabs';   
| #default = Requires modification to Postal 3's FGD file(s); Recommended to use Postal 3's compilers instead; Some Hammer features from Postal 3's are missing like 'prefabs';   
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Hammer++ завершит работу с ошибкой, если он будет помещен в директорию {{path|bin}} Postal 3.
Hammer++ завершит работу с ошибкой, если он будет помещен в директорию {{path|bin}} Postal 3.
}}
}}
| ThePortal2 Notes = {{#switch: {{language}}
| ThePortal2 Notes = {{#switch: {{language}}
| #default = A separate version for Portal 2 is planned. Check out this [https://steamcommunity.com/sharedfiles/filedetails/?id=2742731712 guide].
| #default = A separate version for Portal 2 is planned. Check out this [https://steamcommunity.com/sharedfiles/filedetails/?id=2742731712 guide].
| ru = Планируется отдельная версия для Portal 2. Ознакомьтесь с этим [https://steamcommunity.com/sharedfiles/filedetails/?id=2742731712 руководством].
| ru = Планируется отдельная версия для Portal 2. Ознакомьтесь с этим [https://steamcommunity.com/sharedfiles/filedetails/?id=2742731712 руководством].
}}
}}
| hdtf_M3SA Notes = {{#switch: {{language}}
| hdtf_M3SA Notes = {{#switch: {{language}}
| #default = This build uses {{src13mp|4.1}} to reduce map size.
| #default = This build uses {{src13mp|4.1}} to reduce map size.
| ru = Эта сборка использует {{src13mp|4.1}} для уменьшения размера карты.
| ru = Эта сборка использует {{src13mp|4.1}} для уменьшения размера карты.
}}
}}
| hammeraddons Notes = {{#switch: {{language}}
| hammeraddons Notes = {{#switch: {{language}}
| #default = <!-- issues fixed -->
| #default = <!-- issues fixed -->
| ru =  
| ru =  
}}
}}
| mapbase Notes = {{#switch: {{language}}
| mapbase Notes = {{#switch: {{language}}
| #default = Check out the issues below in the [[Hammer++/Bugs and limitations with unsupported games|relevant subpage]].
| #default = Check out the issues below in the [[Hammer++/Bugs and limitations with unsupported games|relevant subpage]].
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| #default = See [[Hammer++/Docs/Installation_for_Source_2006_games|Installation for Source 2006 games]]. Don't forget that {{src06|3.1}} games will have less textures (including tools textures such as [[Tool_textures_(Source)#skybox2d|2D Skybox]]), differences in LDR + HDR lighting compared to Source 2007 and later (including Hammer++ lighting preview). So remember to run both Source 2006's Hammer and Hammer++ and check see if the same texture exists in Texture Browser on Source 2006's Hammer before adding it to the map.  
| #default = See [[Hammer++/Docs/Installation_for_Source_2006_games|Installation for Source 2006 games]]. Don't forget that {{src06|3.1}} games will have less textures (including tools textures such as [[Tool_textures_(Source)#skybox2d|2D Skybox]]), differences in LDR + HDR lighting compared to Source 2007 and later (including Hammer++ lighting preview). So remember to run both Source 2006's Hammer and Hammer++ and check see if the same texture exists in Texture Browser on Source 2006's Hammer before adding it to the map.  
}}
}}
}}</onlyinclude>
}}</onlyinclude>

Revision as of 13:40, 20 November 2024

English (en)Suomi (fi)Русский (ru)Українська (uk)Tiếng Việt (vi)中文 (zh)
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Icon-gnome-document-open.pngDocumentation
Number of strings:20
Approximate status of translation:English (en) 100% Suomi (fi) 35% Русский (ru) 95% Українська (uk) 5% Tiếng Việt (vi) 40% 中文 (zh) 35% 
  • Game
  • Hammer++ Version

Game/tool notes

  • Notes
  • Install to game's 🖿bin folder normally.
  • Setting up Hammer
  • Portal 2 support still has some problems, this will be released at a later date.
  • Check out the issues on the relevant subpage. Support by developers is not planned, and usage is strongly discouraged; some Hammer++ features will be added to Strata Hammer Strata Hammer.
  • Configure Hammer for Half-Life: Source, then install to game's 🖿bin folder normally.
  • L4D2 Hammer++ appears fine on Left 4 Dead, except when compiling the map. Once compiled and joining the map, an error will appear and display: STEAM validation rejected and unable to interact with the menu after pressing ok.
    PlacementTip.pngWorkaround:Before compiling the map, check the box Don't run the game after compiling and then compile the map, after it has been compiled, enter Left 4 Dead and via console, type: map <map name>.
    Tip.pngTip:You can enable dev by going to manage < properties and on Launch options, type: -dev 1.
    Note.pngFix:Remove the steam_appid.txt from the 🖿hammerplusplus folder.
  • Identical to Left 4 Dead Left 4 Dead, without the Steam rejection, only displaying error on console and unable to interact with the menu when exiting the map.
    Note.pngFix:Remove the steam_appid.txt from the 🖿hammerplusplus folder.
  • [confirm]
  • [confirm]
  • Check out the issues below in the relevant subpage. Similar to standard method, but make sure to view this file as well for additional steps
  • Check out the issues below in the relevant subpage. A separate version for Black Mesa is not planned.
  • Install to Source 2013 Singleplayer Source SDK Base 2013 - Singleplayer's 🖿bin folder and add a game configuration pointing to the mod; the Source 2013 Singleplayer Source 2013 SP compilers generate BSPs that are compatible with Source 2007 Source 2007.
  • Requires modification to Postal 3's FGD file(s); Recommended to use Postal 3's compilers instead; Some Hammer features from Postal 3's are missing like 'prefabs';

Requires Source SDK Base 2013 MP/SP to be installed; Requires folder linking inside SDK Base's 🖿sourcetest folder to load assets; Hammer++ will crash if placed inside Postal 3's 🖿bin folder.

  • A separate version for Portal 2 is planned. Check out this guide.
  • This build uses Source 2013 Multiplayer Source 2013 Multiplayer to reduce map size.
  • Check out the issues below in the relevant subpage.
  • See Installation for Source 2006 games. Don't forget that Source 2006 games will have less textures (including tools textures such as 2D Skybox), differences in LDR + HDR lighting compared to Source 2007 and later (including Hammer++ lighting preview). So remember to run both Source 2006's Hammer and Hammer++ and check see if the same texture exists in Texture Browser on Source 2006's Hammer before adding it to the map.