Map prefixes and suffixes: Difference between revisions

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(Alphabetized + 2 mods)
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===[[Empires]]===
===[[Empires]]===
*emp
*emp
===[[Eternal Silence]]===
*es


===[[Garry's Mod]]===
===[[Garry's Mod]]===
*gm
*gm
*rp -> Roleplay
*rp -> Roleplay
===[[Half-Life 2: Capture The Flag]]===
*ctf -> Capture The Flag
*dom -> Domination


===[[Hidden: Source]]===
===[[Hidden: Source]]===
*hdn -> Hidden
*hdn -> Hidden
*ovr -> Overrun
*ovr -> Overrun
===[[Iron Grip: The Oppression]]===
*ig


===[[Natural Selection]]===
===[[Natural Selection]]===
*co -> Combat
*co -> Combat
*ns -> Natural Selection (Original)
*ns -> Natural Selection (Original)
===[[Sven Co-op]]===
SvenCoop tend not to have prefixes on older levels, but to stop confusion from third party single player levels, and orignal Half-Life Muiltyplayer addons the SC prefix has come into use.
*sc


===[[Sourceforts]]===
===[[Sourceforts]]===
*sf
*sf


===[[The Specialists]]===
===[[The Specialists|Specialists, The]]===
*ts
*ts


===[[Half-Life 2: Capture The Flag|Half-Life 2 CTF]]===
===[[Sven Co-op]]===
*ctf -> Capture The Flag
SvenCoop tend not to have prefixes on older levels, but to stop confusion from third party single player levels, and orignal Half-Life Muiltyplayer addons the SC prefix has come into use.
*dom -> Domination
*sc


===[[Zombie Master]]===
===[[Zombie Master]]===

Revision as of 15:14, 27 September 2006

Common traditional naming conventions for maps for some Half-Life and Source games use a small prefix (often two or three letters) followed by an underscore at the beginning of the map name. Ex. "de_dust", where "de_" is the prefix and "dust" is the map name.

Official prefixes are as follows:

Official Games

Counter-Strike, Source & Condition Zero

  • as -> Assassination (Counter-Strike and VIP Mod only)
  • cs -> Hostage rescue
  • de -> Bomb defusal
  • es -> Escape (now defunct, was originally official)

Condition Zero uses enhanced versions of the original Counter-Strike maps denoted with a _cz suffix.

Day of Defeat & DOD:S

  • dod

Deathmatch Classic

  • dmc

Half-Life 2: Deathmatch

  • dm

Ricochet

  • rc

SiN Episodes: Emergence

  • arena
  • se1

Third-Party Mods

Brain Bread

  • bb

Dystopia

  • dys

Empires

  • emp

Eternal Silence

  • es

Garry's Mod

  • gm
  • rp -> Roleplay

Half-Life 2: Capture The Flag

  • ctf -> Capture The Flag
  • dom -> Domination

Hidden: Source

  • hdn -> Hidden
  • ovr -> Overrun

Iron Grip: The Oppression

  • ig

Natural Selection

  • co -> Combat
  • ns -> Natural Selection (Original)

Sourceforts

  • sf

Specialists, The

  • ts

Sven Co-op

SvenCoop tend not to have prefixes on older levels, but to stop confusion from third party single player levels, and orignal Half-Life Muiltyplayer addons the SC prefix has come into use.

  • sc

Zombie Master

  • zm

Other prefixes

In addition, some custom maps will be marked with unofficial prefixes, either to denote its nature or to brand it.

Unclassified

  • aaa
  • conc - Conc maps, using conc grenades on TFC to do a climb/jump sort of map.
  • jp
  • kz - Climing/Jumping
  • nrp
  • rc - Ricochet
  • rwp
  • sa - Snipers Alley

Thematic

  • killbox -> Killbox - DM - A map consisting of at least one box-shaped arena
  • surf -> Surf Map - CS/CS:S/CZ - A map where players surf

Arena

  • aim -> Aim Arena - CS/CS:S/CZ - Teams are restricted to one class of weapon and have no objectives except to kill the other team. Emphasis is placed on a player's aim.
  • awp -> AWP arena - CS/CS:S/CZ - AWPs only
  • fy -> Frag Yard - CS/CS:S/CZ - Arena map with an assortment of weapons on the ground
  • fun -> Fun map - CS/CS:S/CZ - Very odd map with strange objectives, contraptions or other mysterious things.
  • he -> HE Grenade arena - CS/CS:S/CZ - HE grenades only
  • ka -> Knife Arena - CS/CS:S/CZ - Knives only

House mark