World items: Difference between revisions
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Note:To appear, entity from this list must be present in your game. For example, in
Half-Life: Source,
Black Mesa and
Half-Life 2 only battery and suit can be spawned.
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{{tabs|world_items|goldsrc = 1|source = 1}} | {{tabs|world_items|goldsrc = 1|source = 1}} | ||
{{Ent not in fgd}} | {{Ent not in fgd|nolink=1|because=it is almost useless}} | ||
{{obsolete}} | {{obsolete}} | ||
{{CD|CWorldItem|file1=item_world.cpp}} | {{CD|CWorldItem|file1=item_world.cpp}} |
Revision as of 00:09, 24 August 2024


This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
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CWorldItem |
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world_items
is a point entity available in all Source games. Goldsrc left over.
Keyvalues
- type (type) <choices>
- Type of item to spawn.
- 42: Antidote (item_antidote)
- 43: Security Card (item_security)
- 44: Battery (item_battery)
- 45: Suit (item_suit)



