world_items
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This entity is Obsolete. Its use is discouraged, and it may only exist/function in older engine branches.
Class hierarchy |
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CWorldItem |
item_world.cpp |
world_items
is a point entity available in all Source games. A leftover from GoldSrc.
Keyvalues
- type (type) <choices>
- Type of item to spawn.
- 42: Antidote (item_antidote)
- 43: Security Card (item_security)
- 44: Battery (item_battery)
- 45: Suit (item_suit)
Note:To appear, entity from this list must be present in your game. For example, in Half-Life: Source, Black Mesa and Half-Life 2 only battery and suit can be spawned.