Npc barnacle tongue tip: Difference between revisions

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(Created page with "{{Ent not in fgd|nolink=1|codeonly=1}} {{this is a|point entity|name=npc_barnacle_tongue_tip|game=Half-Life 2|game1=Half-Life 2: Episode One|game2=Half-Life 2: Episode Two|gam...")
 
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{{Ent not in fgd|nolink=1|codeonly=1}}
{{Ent not in fgd|nolink=1|codeonly=1}}
{{this is a|point entity|name=npc_barnacle_tongue_tip|game=Half-Life 2|game1=Half-Life 2: Episode One|game2=Half-Life 2: Episode Two|game3=Half-Life 2: Deathmatch|game4=Black Mesa}} This is the endpoints of [[npc_barnacle|barnacle]] tongues, used internally to attach [[physics]] to.  
{{this is a|point entity|name=npc_barnacle_tongue_tip|game=Half-Life 2|game1=Half-Life 2: Episode One|game2=Half-Life 2: Episode Two|game3=Half-Life 2: Deathmatch|game4=Black Mesa}} This is the endpoint of [[npc_barnacle|barnacle]] tongues, used internally to attach [[physics]] to.  


All properties, inputs and outputs are the same as [[CBaseAnimating]].
All properties, inputs and outputs are the same as [[CBaseAnimating]].
{{note|If this entity is [[Kill|killed]], attempt to touch barnacle tongue will cause crash.}}
{{note|If this entity is [[Kill|killed]], attempt to touch barnacle tongue will cause crash.}}

Revision as of 05:23, 23 August 2024

Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.

npc_barnacle_tongue_tip is a point entity available in Half-Life 2 Half-Life 2, Half-Life 2: Episode One Half-Life 2: Episode One, Half-Life 2: Episode Two Half-Life 2: Episode Two, Half-Life 2: Deathmatch Half-Life 2: Deathmatch, and Black Mesa Black Mesa. This is the endpoint of barnacle tongues, used internally to attach physics to.

All properties, inputs and outputs are the same as CBaseAnimating.

Note.pngNote:If this entity is killed, attempt to touch barnacle tongue will cause crash.