Zh/Source 2/Docs/Level Design/Basic Construction: Difference between revisions
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[[Category:AMHC 汉化]] | [[Category:AMHC 汉化]] | ||
构建几何形状在以往的{{hammer5|4}}编辑器版本迭代中已经发生了显著的改进。现在不再使用笔刷工具,并且渲染时静态支柱(static props)和网格几何形状(mesh geometry)没了区别。虽然还是可以和以前一样构建几何形状,但是这些和新的工作模式比起来,显得毫无效率。 | |||
* [[Source 2/Docs/Level Design/Basic Construction/Mesh Editing 1|网格编辑 1]] - 关于网格编辑的基础知识介绍。 | * [[Source 2/Docs/Level Design/Basic Construction/Mesh Editing 1|网格编辑 1]] - 关于网格编辑的基础知识介绍。 |