Obsidian Conflict: Difference between revisions
Jump to navigation
Jump to search

Warning:These tools were made for the
Source 2007 version of
Obsidian Conflict and are untested in the upcoming
Source 2013 version, use at your own risk.
mNo edit summary |
mNo edit summary |
||
Line 3: | Line 3: | ||
{{obsc|4}} is a cooperative modification created for {{hl2|4}}. It is a community based mod with focus on fun, cooperative, and physics-related puzzles. The mod has an open story, but is still set in the {{hl2|1}} universe. | {{obsc|4}} is a cooperative modification created for {{hl2|4}}. It is a community based mod with focus on fun, cooperative, and physics-related puzzles. The mod has an open story, but is still set in the {{hl2|1}} universe. | ||
Obsidian Conflict is currently, only publicly available as a mod for {{src07}} via | Obsidian Conflict is currently, only publicly available as a mod for {{src07}} via ModDB{{ref|1}}, however, the upcoming Steam re-release sees a port to {{src13mp|4}} and features a new UI, enhanced weapon models and more. | ||
==Features== | ==Features== | ||
Line 112: | Line 112: | ||
* [http://steamcommunity.com/groups/obsidianconflict Official Steam Group] | * [http://steamcommunity.com/groups/obsidianconflict Official Steam Group] | ||
* [http://ocmapdb.wikidot.com/ Obsidian Conflict Map Database] | * [http://ocmapdb.wikidot.com/ Obsidian Conflict Map Database] | ||
==References== | |||
# [https://www.moddb.com/mods/obsidian-conflict/downloads/oc-135-unofficial-mountfix-full-installer] |
Revision as of 06:48, 1 April 2024


Obsidian Conflict is a cooperative modification created for
Half-Life 2. It is a community based mod with focus on fun, cooperative, and physics-related puzzles. The mod has an open story, but is still set in the Half-Life 2 universe.
Obsidian Conflict is currently, only publicly available as a mod for via ModDB[1], however, the upcoming Steam re-release sees a port to
Source 2013 Multiplayer and features a new UI, enhanced weapon models and more.
Features
- Co-Op Campaign
*Requires the game being mounted, done automatically if the desired game is installed.
- Gamemodes
- Classic Coop
- Classic Coop Lives
- Teamplay
- Teamplay Lives
- Player Vs Player
- Other
- Customizable Hud and Flashlight
- New NPCs
- Scoring System
- New Weapons
- Super Gravity Gun Support
- Custom Weapon Scripts
- Player Modules including Cloak and Shield
- Custom Player Models System
- Inventory system
- Series maps save your weapons and points over transitions
- Objects and npcs can transfer over level transitions and back again
- Previous maps in a series of maps are saved, so when you go back to them things stay as you left them. Just like SP Half-Life 2
- New Maps
- Advanced Customizability for Mappers
- Custom per map Sound Scripts, Configuration Files and Soundscapes
- Out of Hammer map modification via scripts
Mountable Games
Todo: Fill in the note section for any information about how or why the game is mounted by OC.
Tools




- oc modify generator001 Compares a decomplied vmf to an edited copy of the vmf and outputs a mapname_modify.txt script with the updated changes. Tool made by Zteer.
- bspconv001 Reads the Lump information to be included in map file (extension bsp) used by Source engine games. Tool made by Zteer.