Bind: Difference between revisions

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(→‎Special Keys: - Added key templates.)
(→‎Special Keys: added keyr ralt rctrl and rshift, because they also exist. (at least in l4d2) You can bind to specifically right set of ctrl, alt and shift keys.)
Line 37: Line 37:
|- id="shift"
|- id="shift"
| shift
| shift
| {{key|Shift}}
| {{key|Shift}} (Left side)
|- id="rshift"
| rshift
| {{key|Shift}} (Right side)
|- id="ctrl"
|- id="ctrl"
| ctrl
| ctrl
| {{key|Ctrl}}
| {{key|Ctrl}} (Left side)
|- id="rctrl"
| rctrl
| {{key|Ctrl}} (Right side)
|- id="alt"
|- id="alt"
| alt
| alt
| {{key|Alt}}
| {{key|Alt}} (Left side)
|- id="ralt"
| ralt
| {{key|Alt}} (Right side)
|- id="space"
|- id="space"
| space
| space

Revision as of 17:14, 1 February 2024

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It is used to bind a key to one or several other commands. Typically, when keys are bound, the corresponding bind command is stored in config.cfg, which is ran when the engine starts, leading to binds staying active between sessions, unless config.cfg is set to read-only.

Syntax

Basic Syntax

The basic syntax for the command is as follows:

bind <key> [command]

For example, after running bind 1 slot1, pressing 1 would execute the command slot1. Additionally, binding a key to a semicolon-separated list of commands in quotation marks would cause all commands to be executed, because everything within quotation marks is interpreted as a single argument. After running bind mouse1 "slot1; unbind mouse1", then pressing mouse1, slot1 would be run, followed by unbind mouse1.

+/- Commands

If the first character in the command/string that the key is bound to is +, then after releasing the key, the same string of commands is executed, except the first character is replaced with -. For example, running bind w +forward will cause +forward to be run when w is pressed, then -forward to be run when w is unpressed. Consequently, there are some cases where the result of pressing a key are different from what is intuitive. Running bind w "+forward; +attack" will cause +forward;+attack to be run when w is pressed, but causes -forward;+attack to be run when w is unpressed, causing +attack to be run, rather than -attack. The alias command can be used in conjunction with bind to yield different results. To make the W key instead run +forward; +attack when pressed, and run -forward; -attack when unpressed, the following commands can be used:

alias +w_pressed "+forward; +attack"
alias -w_pressed "-forward; -attack"
bind w +w_pressed

Special Keys

System Commands, Modifier Keys, Other
Bind name Key
f1-12 Function key
F1 to F12
escape Esc (Escape)
tab Tab Tabulator
capslock Caps Lock
shift Shift (Left side)
rshift Shift (Right side)
ctrl Ctrl (Left side)
rctrl Ctrl (Right side)
alt Alt (Left side)
ralt Alt (Right side)
space Spacebar
backspace ← Backspace
enter Enter
semicolon Semicolon (;)
lwin Win (Left side)
rwin Win (Right side)
apps Menu
numlock Num Lock
scrolllock Scroll Lock
Navigation Keys
Bind name Key
uparrow Up Arrow
downarrow Down Arrow
leftarrow Left Arrow
rightarrow Right Arrow
ins Insert
del Delete
pgdn Page Down
pgup Page Up
home Home
end End
pause Pause (or Pause/Break)
Number Pad
Bind name Key
kp_end Keypad 1
kp_downarrow Keypad 2
kp_pgdn Keypad 3
kp_leftarrow Keypad 4
kp_5 Keypad 5
kp_rightarrow Keypad 6
kp_home Keypad 7
kp_uparrow Keypad 8
kp_pgup Keypad 9
kp_enter Keypad Enter
kp_ins Keypad 0
kp_del Keypad .
kp_slash Keypad /
kp_multiply Keypad *
kp_minus Keypad -
kp_plus Keypad +
Mouse Buttons
Bind name Key
mwheeldown Mouse - Scroll Down
mwheelup Mouse - Scroll Up
mouse1 LMB (Mouse - Left click)
mouse2 RMB (Mouse - Right click)
mouse3 MMB (Mouse - Middle/Wheel click)
mouse4 MOUSE4 (Mouse - Page Back)
mouse5 MOUSE4 (Mouse - Page Forward)
Gamepad Buttons (Xbox 360/PlayStation 3/Nintendo Switch)
Bind name Key
joy1 Xbox 360 A button
PlayStation X button
joy2 Xbox 360 B button
PlayStation O (circle) button
joy3 Xbox 360 X button
PlayStation Square button
joy4 Xbox 360 Y button
PlayStation Triangle button
joy5 Xbox 360 LB (left bumper) button
PlayStation L1 button button
joy6 Xbox 360 RB (right bumper) button
PlayStation R1 button button
joy7 Xbox 360 Back button
Xbox One View button
PlayStation Select/Share/Create button button
joy8 Xbox 360 Start button
Xbox One Menu button
PlayStation Start/Options button button
joy9 Xbox 360 Left stick button
PlayStation L3 button button
joy10 Xbox 360 Right stick
PlayStation R3 button button
joy11-32 Other joystick & gamepad buttons.
aux1-32 Legacy. Maps directly to joy1-32.
pov_up D-Pad Up
pov_right D-Pad Right
pov_down D-Pad Down
pov_left D-Pad Left

Related console commands

binds_per_command

Set the maximum number of binds per command when on console. Does not apply to desktop.

Syntax:

binds_per_command <number>

BindToggle

A convenient command for toggling a CVar on or off by pressing a key. Functionally identical to bind <key> "incrementvar <CVar> 0 1 1".

Syntax:

BindToggle <key> <cvar>

If you wanted your p key to turn sv_cheats on or off, you would type BindToggle p sv_cheats.

bind_mac

Functions identically to bind except it only affects macOS macOS users.

unbind

The opposite of bind. Sets a key to do nothing.

Syntax:

unbind <key>

To make your left click do nothing, you would type unbind MOUSE1.

unbind_mac

Functions identically to unbind except it only affects macOS macOS users.

unbindall

The infamous command that unbinds all the keys.

Tip.pngTip:If you do this command (or you're a poor sap that got tricked), you can reset to default bindings in the Options menu. Keyboard, Use Defaults.

key_listboundkeys

Lists all keys that are bound to something, and what they are bound to.

Example input and output from Half-Life 2:


] key_listboundkeys 
"6" = "slot6"
"1" = "slot1"
"a" = "+moveleft"
"2" = "slot2"
"c" = "impulse 50"
"3" = "slot3"
"d" = "+moveright"
"4" = "slot4"
"e" = "+use"
"5" = "slot5"
"f" = "impulse 100"
"g" = "phys_swap"
"q" = "lastinv"
"w" = "+forward"
"r" = "+reload"
"z" = "+zoom"
"s" = "+back"
"`" = "toggleconsole"
"SPACE" = "+jump"
"NUMLOCK" = "pause"
"ESCAPE" = "cancelselect"
"SHIFT" = "+speed"
"CTRL" = "+duck"
"ALT" = "+walk"
"F5" = "jpeg"
"F6" = "save quick"
"F9" = "load quick"
"MOUSE1" = "+attack"
"MWHEELDOWN" = "invnext"
"MOUSE2" = "+attack2"
"MWHEELUP" = "invprev"

key_findbinding

Searches through the list of bound keys and returns the ones that have a given substring in the command field.

Syntax:

key_findbinding <string>

Example input and output from Half-Life 2:

] key_findbinding slot
"1" = "slot1"
"2" = "slot2"
"3" = "slot3"
"4" = "slot4"
"5" = "slot5"
"6" = "slot6"

key_updatelayout

Updates game keyboard layout to current windows keyboard setting. Only works on windows.

This is only useful if your virtual keyboard layout changes in Windows (i.e changing from QWERTY to AZERTY) while the game is running.