Prop static (Source 2): Difference between revisions
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Thunder4ik (talk | contribs) m (→top: clean up, replaced: {{EntityTabs → {{tabs) |
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{{ | {{tabs|main=source|source=1|source2=1|prop_static}} | ||
{{stub}} | {{stub}} | ||
{{This is a|name=prop_static|e0|engine=3}} It is used to place models on to a map | {{This is a|name=prop_static|e0|engine=3}} It is used to place models on to a map |
Revision as of 00:56, 19 January 2024
prop_static
is an e0 available in all Template:3 games.Template:3 topicon

- The {{{engine}}} parameter is inconsistent with the name defined by the {{3}} template.
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
It is used to place models on to a map
Keyvalues
- bakelighting ([todo internal name (i)])
- disableshadows ([todo internal name (i)])
- lightingorigin ([todo internal name (i)])