$body: Difference between revisions
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Tip:Multiple reference meshes can be handled with a $bodygroup.
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Revision as of 11:45, 9 January 2024
It is used to add a reference mesh to a model. Without at least one$bodythe model will be invisible (exception: models with facial animation use$modelinstead).
Syntax
$body <name> <reference mesh SMD> [reverse] [scale <int>]
Example
$modelname "weapons/shell.mdl" $cdmaterials "models/weapons/" $body shell "shell_ref.smd" $sequence idle "shell_idle.smd"
See also
- Reference mesh
- $lod, for lowering detail at a distance
- $bodygroup, for managing multiple
$bodys $model, for facial animation