Prop minigun: Difference between revisions
Jump to navigation
Jump to search
Warning:
Important:Don't use this entity in
Left 4 Dead 2 as it spawns prop_mounted_machine_gun. To spawn
Left 4 Dead style minigun use prop_minigun_l4d1.
Note:Louis spawned from info_l4d1_survivor_spawn won't use this entity
m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.) |
Thunder4ik (talk | contribs) m (→top: Unicodifying, replaced: [[Image: → [[File:) |
||
Line 5: | Line 5: | ||
{{Note|Louis spawned from [[info_l4d1_survivor_spawn]] won't use this entity}} | {{Note|Louis spawned from [[info_l4d1_survivor_spawn]] won't use this entity}} | ||
[[ | [[File:l4d1_minigun.png|thumb|right|200px|caption|prop_minigun in L4D1]] | ||
== Keyvalues == | == Keyvalues == |
Revision as of 12:09, 8 January 2024
![]() |
---|
CPropMinigun |
prop_minigun
is an e0 available in Template:L4d series.

- The {{{series}}} parameter is inconsistent with the name defined by the {{l4d series}} template.
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
It is a usable mounted minigun that is normally used in the rescue point finale to support the survivors.




Keyvalues
- Max yaw (MaxYaw) <float>
- Max yaw the gun can be turned.
- Max pitch (MaxPitch) <float>
- Max pitch the gun can be depressed.
- Min pitch (MinPitch) <float>
- Min pitch the gun can be raised.
Outputs
- OnFireStart
- Fired when the minigun has spun up and is starting firing.
- OnFireStop
- Fired when the minigun has stopped firing.
ConVars
Cvar/Command | Parameters or default value | Descriptor | Effect |
---|---|---|---|
z_minigun_atomize | 0 | minigun should atomize zombies | |
z_minigun_cooldown_time | 3 | Minigun cooldown time | |
z_minigun_damage_rate | 48000 | Minigun damage rate, in health/minute | |
z_minigun_debug | 0 | ||
z_minigun_fire_anim | 0 | survivors use a separate anim when firing miniguns | |
z_minigun_fire_anim_speed | 1 | cycle rate for main sequence when firing miniguns | |
z_minigun_fire_think_interval | 0.2 | ||
z_minigun_firing_speed | 15 | ||
z_minigun_overheat_time | 20 | Minigun overheat time | |
z_minigun_particles | 1 | 1=attachment, 2=control points (like smoker_tongue drip) | |
z_minigun_rate_of_fire | 1500 | Minigun rate of fire, in bullets/minute | |
z_minigun_spin_down_speed | 4 | ||
z_minigun_spin_up_speed | 15 | ||
z_minigun_spread | 7 | Minigun spray in degrees from forward | |
z_minigun_stand_distance | 36 |