This article relates to the game "Half-Life: Blue Shift". Click here for more information.
This article relates to the game "Half-Life: Opposing Force". Click here for more information.
This article relates to the game "Half-Life". Click here for more information.

Category:Half-Life Level Design: Difference between revisions

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{{back|Category:GoldSrc_Level_Design|GoldSrc Level Design}}
{{back|Category:GoldSrc_Level_Design|GoldSrc Level Design}}
{{HL1}} This page contains articles relating specifically to level design for {{hl1|3}} and it's expansions.
{{multipage}}
 
{{for|level design concepts specific to {{Sven|4.1}}|[[:Category:Sven Co-op Level Design|Sven Co-op Level Design]]}}
 
{{category header|background-color=#E0E0E0|border-color=lightgray}}
{{category newcolumn|rowspan=1|width=50%|background-color=#F7F7F7|border-color=lightgray}}
 
== Getting Started ==
* [steam://install/254430/ Install Half-Life SDK (3.4) from Steam (must own Half-Life 1 on Steam)]
:* [https://gamebanana.com/tools/5026 Download Hammer 3.4 from GameBanana]
* [[Configuring Hammer for Half-Life]]
 
{{note|Most Half-Life level editors use J.A.C.K.}}
[http://jack.hlfx.ru/en/main.html View J.A.C.K. Homepage for more info]
Please See [[JACK and Hammer]] for more info.
 
==Basic Elements ==
* [[Point entity|Point-Based Entities]]
* [[Brush entity|Brush-Based Entities]]
 
== {{HL1}} [[Half-Life]] ==
[http://steamcommunity.com/app/70 Half-Life Steam Community Hub]
* [[List of Half-Life entities]]
* [[Half-Life Sky List]]
 
== {{HL1:OP4}} [[Half-Life: Opposing Force]] ==
[http://steamcommunity.com/app/50 Half-Life: Opposing Force Steam Community Hub]
* [[List_of_Opposing_Force_entities|List of Opposing Force entities]]
{{Todo| Move to :Category:Level Design}}
 
== {{HL1:BS}} [[Half-Life: Blue Shift]] ==
[http://steamcommunity.com/app/130 Half-Life: Blue Shift Steam Community Hub]
* [[List_of_blueshift_entities|List of Blue Shift entities]]
{{Todo| Move to :Category:Level Design}}
 
==Tutorials==
 
* [[Health Charger]]
* [[Suit Charger]]
* [[Alien Teleport Effect (HL1)|Alien Teleport Effect]]
* [[outdoor levels]]
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== Additional Information ==
===Forge Game Data===
* [[Half-Life.fgd|Half-Life FGD]]
* [[hl_op4.fgd|Half-Life: Opposing Force FGD]]
* [[hl_bs.fgd|Half-Life: Blue Shift FGD]]
 
==External Resources==
* [http://twhl.info/ The Whole Half-Life] A tutorial site for map development in Half-Life and Half-Life 2.
 
==External Tools==
 
===General===
* [http://www.slackiller.com/hlprograms.htm GoldSrc External Tool Resource Site]
 
===Compiling Programs===
* [[ZHLT|Zoner's Half-Life Tools]]
* [[VHLT|Vluzacn's Map Compile Tools]]
 
===Modelling Programs===
* [[MilkShape 3D|MilkShape 3D (purchase required)]]
:[http://www.milkshape3d.com/ Download]
* [[Blender| Blender (free)]]
:[https://www.blender.org/download/ Download]
* [[3DS Max|3ds Max (purchase required)]]
:[https://www.autodesk.com/products/3ds-max/buy?mktvar002=612307&src=OMSE Download]
 
===Texture Editors===
* [https://www.gimp.org/downloads/ GIMP (free)]
* [https://www.photoshop.com/products Photoshop (purchase required)]
* [https://gamebanana.com/tools/4774 Wally (free)]
 
===Alternative Mapping Tools===
* [http://jack.hlfx.ru/en/ J.A.C.K.] An alternative to Hammer for GoldSource created by Russian modders. J.A.C.K. offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3.
* [http://sledge-editor.com/ Sledge] ceased development and is no longer being developed.
 
{{category end}}


[[Category:Level Design]]
[[Category:Level Design]]
[[Category:Half-Life]]
[[Category:Half-Life]]

Revision as of 01:58, 4 November 2023

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